xash3d-fwgs
halflife
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xash3d-fwgs | halflife | |
---|---|---|
34 | 40 | |
1,393 | 3,011 | |
2.9% | 1.0% | |
9.8 | 0.0 | |
9 days ago | 8 days ago | |
C | C++ | |
- | GNU General Public License v3.0 or later |
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xash3d-fwgs
- Half-Life è gratis in occasione del suo 25esimo compleanno
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Half-Life 25th Anniversary Update
Why use the leaked code, when there is an open source reimplementation: https://github.com/FWGS/xash3d-fwgs
- Cant seem to run Hlaf life using xash3d-fwgs
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Any epic space games?
Half Life (Xen Part) Dead Space (you can get an apk on google) Dead effect 2 Doom 3, Quake 4
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Looking for a game like this
Dead effect 2 is a fun one Half life has a lot of replayability because of the mods Freedoom also has a lot of replayability because of the mods also
- Today I learned
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Play Counter Strike 1.6, with Full Multiplayer, in The Browser
But seems like there's a problem with Xash3D. Turns out, the project's unlicensed, because they used leaked source code.
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Play Counter Strike 1.6, with full multiplayer, in the browser
For the curious, this is based on the https://github.com/FWGS/xash3d-fwgs engine. Probably this fork: https://github.com/icrazyblaze/Xash3D-Emscripten/
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how do i make standalone games using the xash3d engine?
Get the source code (https://github.com/FWGS/xash3d-fwgs)
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New on MacSourcePorts.com: Duke Nukem II and Jagged Alliance 2
Hi! Would you be able to port xash3d-fwgs? https://github.com/FWGS/xash3d-fwgs
halflife
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how to increase skull gib easter egg percentage
It's a part of C++ project https://github.com/ValveSoftware/halflife
- Stuttery mouse movement in Half-Life 1 mods only
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I fixed the flashlight glitch in Half Life running natively
I wonder if this is something you can amend in the actual code here: https://github.com/ValveSoftware/halflife
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Should I open another overbright issue in the hl github?
I know the most known issue about overbright on github already states that they will not fix it, but that was from 2013 and thoughts about overbright issue could've changed since then. Plus I am running HL on linux and this issue Infuriates me since I'm stuck using the OpenGL renderer (which is the only renderer that has this issue). We've known that valve really likes their linux oriented approach, and plus we know they love their Deckies that they updated HL2 with fixes and QoL stuff, what's stopping them from fixing overbright?
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Guide for running the WON/Retail CD Half-Life games in Windows 10 with nGlide on the earliest possible versions
More info on texture scaling: https://github.com/ValveSoftware/halflife/issues/1650
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Fedora 38 LLVM vs. Team Fortress 2
Funnily enough, on Half-Life 1 engine-based games (i.e. the engine that came before HL2 - on which Team Fortress 2 runs; such as Counter-Strike 1.6), a different allocator problem exists -- glibc's malloc() just decides to fail miserably[0] on some setups.
[0] https://github.com/ValveSoftware/halflife/issues/3158
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How to make grunt not drop a weapon after death? (HL1)
I guess you have to either modify the code https://github.com/ValveSoftware/halflife/blob/master/dlls/hgrunt.cpp
- Half-Life 2 Running on Raspberry Pi 4 Natively
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Play Counter Strike 1.6, with full multiplayer, in the browser
The original Half Life, including goldsrc, is source-available: https://github.com/ValveSoftware/halflife
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Guys, github bug tracker is not reddit, stop spamming it so valve can see actual bugs instead
And in fact even their Half-Life 1 bugtracker on GitHub is policed: https://github.com/ValveSoftware/halflife/issues
What are some alternatives?
xash3d - DEPRECATED in favor of https://github.com/FWGS/xash3d-fwgs. Only bugfixes are accepted.
Quake-III-Arena - Quake III Arena GPL Source Release
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
bspguy - Tool for editing GoldSrc maps without decompiling
hlsdk-portable - Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
Quake - Quake GPL Source Release
xash-extras - Extras files for Xash3D FWGS engine. Includes textures for WON-style menu, some recommended configs, etc
Xash3D-Emscripten - A re-upload of mittorn's Emscripten port of Xash3D.
re3 - GTA III, Vice City
rehlds - Reverse-engineered HLDS
cs16-client - Counter-Strike 1.6 rewritten client.dll. Without VGUI, ParticleMan and ecology friendy.
rapidyaml - Rapid YAML - a library to parse and emit YAML, and do it fast.