xash-rt
Fork of the Xash3D FWGS with a real-time path tracing (by sultim-t)
vkd3d-proton
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. (by HansKristian-Work)
xash-rt | vkd3d-proton | |
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21 | 329 | |
1,067 | 1,692 | |
- | - | |
4.5 | 9.7 | |
9 months ago | 8 days ago | |
C | C | |
- | GNU Lesser General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xash-rt
Posts with mentions or reviews of xash-rt.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-17.
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Half-Life 25th Anniversary Update
There is a mod for that, unsure if it works with this new release though, but try it out and report back :)
https://github.com/sultim-t/xash-rt
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In what order should I play all the HL titles?
Another option, btw, if your PC is up to it: there has been a really nice release of a raytracing mod for HL rather recently (https://github.com/sultim-t/xash-rt/releases), this also breathes some live into the old game.
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Looking for path traced game recommendations
Half Life 1 (A mod for Half Life 1 made by the community): https://github.com/sultim-t/xash-rt/releases
- NVIDIA RTX Remix game remastering platform is now open source
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MMOD v2 was released recently, and a bit before that xash-rt which is a pathtracing renderer for HL1. Combining them will not be a simple task, but needs to be done.
I'm excited to go through the original HL again. I started when the pathtracer, Xash-RT was released, but then MMod v2 dropped, and I want to combine them so bad. It's not as simple as a drop in mod though. mmod needs to be 'recompiled' to be compatible with the new renderer as stated here. In addition mmod uses new models with new textures, and they would need to be given some tweaks to support the pathtracing PBR features. (Might be nice to sneak in some ReSrced textures where appropriate too, although they do have that AI upscaled look about them)
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Is there a way to play Lambda1VR with the new Ray Tracing mod?
Here is the mod Releases · sultim-t/xash-rt (github.com)
- Half-Life: Ray Traced is looks beautiful
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Half Life 1 Raytraced: cryptic error message on startup, not working
Read through this https://github.com/sultim-t/xash-rt/issues/15
- Is it possible?
- Half-Life with ray tracing is so worth checking out after a playthru of the original
vkd3d-proton
Posts with mentions or reviews of vkd3d-proton.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-07.
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AMD x PCMR - Avatar: Frontiers of Pandora Worldwide Giveaway - Win a Limited Edition AMD Avatar Kit that includes the Limited-Edition AMD Radeon RX 7900 XTX GPU and Ryzen 7 7800X3D CPU (Only 500 of each ever made!). There are 23 kits up for grabs!
Exchange my 750W PSU for a stronger one as 7900 XTX is a hungry beast, then some upscaling/AI work on (Arch BTW) Linux, testing Cyberpunk 2077 with RT once this fix is in Proton-GE. For the CPU I would obviously have to get a new mobo, and new RAM and then I would test how fast the Dwarf Fortress world generator is/slow, Cities Skylines I/II, RimWorld, Paradox Interactive games, and so on.
- Linux with proton outperforming windows
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Steam on hyprland is running on the onboard graphics instead of discrete GPU
For DX12 games you must set the env var VKD3D_FILTER_DEVICE_NAME. But currently it might not work for some games.
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Alan Wake 2 Is an Unexpected Visual Marvel Even on Older GPUs
If anyone is playing on Linux with an AMD GPU and has texture issues (missing FBI text on the characters' jackets is the give away), it can be fixed with applying a patch to mesa-git: https://github.com/HansKristian-Work/vkd3d-proton/issues/175.... It should hopefully be implemented soon. I think it's only limited to RDNA2.
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Cyberpunk 2077 + GPTK (1.0.4) - "The Heist" blackscreen during whole mission BUG
Similar issue but different platform - CP77: Black scenery in Konpeki Plaza and No-Tell Motel · Issue #632 · HansKristian-Work/vkd3d-proton · GitHub
- vkd3d-proton Release Version 2.10
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Major programming faults discovered in Starfield's code by VKD3D dev - performance issues are *not* the result of non-upgraded hardware
Vkd3d (the dx12->vulkan translation layer) developer has put up a change log for a new version that is about to be (released here) and also a pull request with more information about what he discovered about all the awful things that starfield is doing to GPU drivers (here).
- Add special game perf workaround for Starfield and other DGC junkies
- Starfield Linux: i found a fix for a minority of mesa radv users, who experience freezes and crashes!
- [FIX] How to fix crash after selecting new or continue for Linux/Steam Deck
What are some alternatives?
When comparing xash-rt and vkd3d-proton you can also consider the following projects:
Serious-Engine-RT
dxvk - Lutris' DXVK repository for providing custom DXVK versions
RayTracedGL1
lutris - Lutris desktop client
sm64rt - Fork of https://github.com/sm64pc/sm64ex with raytracing support.
dxvk-async
dxvk-remix
photoshopCClinux - Photoshop CC v19 installer for Gnu/Linux
rtx-remix - Combined repo for the RTX-Remix runtime
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
HLA-NoVR - NoVR mod for Half-Life: Alyx
EldenRingStutterFix - D3D12 modification that might fix stuttering in Elden Ring
xash-rt vs Serious-Engine-RT
vkd3d-proton vs dxvk
xash-rt vs RayTracedGL1
vkd3d-proton vs lutris
xash-rt vs sm64rt
vkd3d-proton vs dxvk-async
xash-rt vs dxvk-remix
vkd3d-proton vs photoshopCClinux
xash-rt vs rtx-remix
vkd3d-proton vs HeroicGamesLauncher
xash-rt vs HLA-NoVR
vkd3d-proton vs EldenRingStutterFix