wordsandbuttons
go-app
wordsandbuttons | go-app | |
---|---|---|
12 | 52 | |
482 | 7,710 | |
- | - | |
8.4 | 4.2 | |
7 days ago | 29 days ago | |
HTML | Go | |
The Unlicense | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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wordsandbuttons
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JavaScript Bloat in 2024
Meanwhile, all the pages on https://wordsandbuttons.online/ with all the animation and interactivity are still below 64 KB.
This one, for example, https://wordsandbuttons.online/trippy_polynomials_in_arctang... is 51 KB.
And the code is not at all economical. It's 80% copy-paste with little deviations. There is no attempt to save by being clever either, it's all just good old vanilla JS. And no zipping, no space reduction. The code is perfectly readable when opened with the "View page source" button.
The trick is - zero dependency policy. No third party, no internal. All the code you need, you get along with the HTML file. Paradoxically, in the long run, copy-paste is a bloat preventor, not a bloat cause.
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Writing HTML by Hand
I do all the https://wordsandbuttons.online/ by hand, and this is my top 10:
2527 p
- Homebrew Website Club
- Words and Buttons
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Rule of Three
Cloning things makes maintenance harder linearly. Generalizing things makes maintenance harder exponentially. Counterintuitively, generalization only makes sense on small numbers or reiterations, not the vice-versa.
I started https://wordsandbuttons.online as an experiment in zero-dependencies architecture. No third-party, no self-reference. Every page is completely independent. I was told, that as it grew, it would inevitably become impossible to maintain.
Five years passed, including a two-year pause for writing a book. I did more than half a hundred interactive tutorials and quizzes, and continue to add them when I have time. The thing simply refuses to go "too complex to maintain". All the maintenance problems I ever faced with this design were handled within minutes. If there is too much typing, I write a Python script. If not, I do the change manually, replicate it in a few pages, and go on.
As a free bonus, since all my pages are essentially hand-written, no dependencies = no uncontrolled growth, they are all fewer than 64 KB each. Ultra-fast to load, and I never get a "Reddit effect" since even 1000 requests a second is only 64 MB of data. It's green then tea too. I usually have a few hundred thousand visitors a year, and they barely consume enough electricity to boil a kettle of water.
I think this rule of three, like many others is just an attempt to escape well-known complexity issues by putting them under a carpet of less known complexity issues. I'm very happy to have ignored it when considering design for my site.
- Visualization of Common Algorithms
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If you can't write assembly like a poet, you can read disassembly like a hunter
Done! All the expandables have background colors now. https://github.com/akalenuk/wordsandbuttons/commit/22ef6295c... Thanks for the idea!
- Words and Buttons Online
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Ask HN: How to you monetize a tech blog?
Very indirectly. My https://wordsandbuttons.online/ helped me cement a publishing deal with Manning, and the book I wrote for them (https://www.manning.com/books/geometry-for-programmers) works as a hourly rate magnifier in contract work negotiations.
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Ask HN: What has your personal website/blog done for you?
I do https://wordsandbuttons.online/ as a personal-ish website. I don't append my face to every page but a visitor is usually a few clicks away from my other works so the site is de-facto more or less personal.
First of all, it's a nice hobby. No bullshit programming, no frameworks, no dependencies, no annoying editors. I just write my code and text and enjoy doing so.
Second, it gives powerful motivation to study. I'm now writing a new page on rational interpolation and just yesterday I accidentally found a very simple way to avoid the Runge effect. I was just playing with interactives and it came out of the blue. There is no way I would have learned it otherwise.
Third, it helped me cement a publishing deal with Manning. They came to me and proposed to propose them a book on geometry. And so I did. The book is called Geometry for Programmers and it's coming this summer.
Fourth, I do public lectures (or at least I used to before the war), and the audience loves interactive illustrations. So I usually turn my site pages into presentation-like pages and do lectures with them.
So for me, having a website pays off in multiple ways.
go-app
- Ask HN: If you were to build a web app today what tech stack would you choose?
- Go Package for Building Progressive Web Apps
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Learning Go for Backend/Fullstack development?
For the Frontent Wasm with go-app
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Which is the best framework to create web apps with go?
Not a framework, but you might like https://go-app.dev if you want to build WEB UI (views) with Go, using declarative syntax.
- Add PWA to web app?
- What is the current ideal choice for server-side rendered web frameworks?
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Is it OK to build full stack web app entirely in Go?
Check this library - https://github.com/maxence-charriere/go-app
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Ask HN: What is the most pleasant, uncomplicated full stack to start with?
Wasm to the rescue - https://go-app.dev/, https://yew.rs/.
I enjoy it as much as Vue 1.0 before we had bundlers, transpilers, builders and what not.
What are some alternatives?
hiccup - Fast library for rendering HTML in Clojure
go-astilectron - Build cross platform GUI apps with GO and HTML/JS/CSS (powered by Electron)
org-clive
fyne - Cross platform GUI toolkit in Go inspired by Material Design
rednafi.com - Musings & rants on software
vecty - Vecty lets you build responsive and dynamic web frontends in Go using WebAssembly, competing with modern web frameworks like React & VueJS.
vscode-didact - Framework and tools for providing interactive tutorials with active links that call VS Code commands
NanoGUI
handbook - The Jitsi Handbook
Lorca - Build cross-platform modern desktop apps in Go + HTML5
love - LÖVE is an awesome 2D game framework for Lua.
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly