wonkey VS Pitaya

Compare wonkey vs Pitaya and see what are their differences.

wonkey

Wonkey is a easy to learn, oriented object, modern and cross-platform programming language for creating cross-platform video games. Pull requests welcome! Join community https://discord.gg/awfuRtZay7 (by wonkey-coders)

Pitaya

Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. (by topfreegames)
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wonkey Pitaya
7 -
119 2,160
1.7% 2.3%
3.5 8.3
11 months ago 5 days ago
Assembly Go
zlib License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wonkey

Posts with mentions or reviews of wonkey. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-04.
  • Wonkey
    1 project | /r/opensourcegames | 9 Aug 2022
  • Wonkey: A cross-platform FOSS programming language by the creator of BlitzBasic
    1 project | /r/CKsTechNews | 5 Aug 2022
    1 project | news.ycombinator.com | 5 Aug 2022
  • QBasic.net
    4 projects | news.ycombinator.com | 4 Aug 2022
    Lovely, it's like if LCARS and Pingus built a website together. No complaints here, it brings back a lot of good memories!

    I took a deep dive into BASICs earlier this year and came away with some unexpected results. In software, these stood out:

    - SmallBASIC ...wow this is quite an interesting set of tools, and I was impressed by ongoing developments. There are some faux-OOP convenience features even, like myfakeobject.value = 10

    - QB64pe ...this really holds your hand and the documentation is great.

    - To-try: https://wonkey-coders.github.io/

    In discussions with developers, I was surprised to find some extremely intense, protective vibes. I'd consider "my BASIC == my childhood" a pretty reliable model. Simple how-to queries that would get ordinary answers in other languages usually brought out some defensive responses.

    In group discussions there was also an interesting overlap between "strangely protective my past" and "prefers writing BASIC" that came up over and over while I was trying to figure out the overall ecosystem of languages.

    For example, somebody wrote an algorithm example full of $ii $tk $zx and so on and I asked them about this (who knows, maybe there's some logical reason to not use my_variable_name for example) and the tone became very defensive, even insisting that maybe it was wrong but they are never going to change! Which didn't exactly have anything to do with what I was asking...

    In the various online forums there was frequently an ongoing argument over who left, for what reasons, where they ended up, and are you a member of that forum, and so on.

    Overall there was a surprising amount of interpersonal drama given the overall active surface area of this language. And a lot of emotionality that just isn't as prominent in other communities I experienced, even though it's probably there at some level.

    Since I have spent a lot of professional time doing relationship work with techies, these things kind of wore me out pretty quick, and I found myself heading to some more modern languages just to get beyond the unaddressed, or unaddressable, feels-factor.

    Still, I look forward to coding some more in the future and particularly in trying out some of the newer tools I discovered.

  • Wonkey Game Programming Language (v2021.04) is available
    1 project | /r/gamedev | 9 Apr 2021
    Project page: https://github.com/wonkey-coders/wonkey
  • Wonkey Game Programming Language (v2021.04)
    3 projects | news.ycombinator.com | 9 Apr 2021

Pitaya

Posts with mentions or reviews of Pitaya. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Pitaya yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing wonkey and Pitaya you can also consider the following projects:

AmiBlitz3 - Complete package of AmiBlitz3 including all sources.

nano - Lightweight, facility, high performance golang based game server framework

Beef - Beef Programming Language

goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang

BBCSDL - BBC BASIC for SDL 2.0: for Windows, Linux (86), MacOS, Raspberry Pi, Android and iOS.

Leaf - A game server framework in Go (golang)

ring - Simple and flexible programming language for applications development

Ebiten - Ebitengine - A dead simple 2D game engine for Go

wordlos - WORDLE for DOS, written in assembly

Pixel - A hand-crafted 2D game library in Go

civil-war-strategy - A strategic level, one or two player wargame simulating the American Civil War (1861-1865).

goxit