windy VS vulkan

Compare windy vs vulkan and see what are their differences.

windy

Windowing library for Nim using OS native APIs. (by treeform)

vulkan

Vulkan C bindings for Nim (by DanielBelmes)
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windy vulkan
5 1
106 4
- -
4.7 5.6
5 months ago 8 months ago
Nim Nim
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

windy

Posts with mentions or reviews of windy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-11.
  • Show HN: C-ocoa, Write iOS/macOS apps in any language, with a generated C API
    3 projects | news.ycombinator.com | 11 Sep 2023
    Interesting project, though I'd rather just use Obj-C. I guess if you wanna use it in something like JavaScript or Lua it'd make sense to have C as a bindi g layer.

    > https://gamepipeline.org/betray.html

    Interesting, I've been using a similar project for Nim lately: https://github.com/treeform/windy

    It's surprising how simple Obj-C interaction is compared to Java JNI or something. Here's the Obj-C interop for Windy:

    - macdefs: https://github.com/treeform/windy/blob/master/src/windy/plat...

  • How can I add graphics to my nim program?
    10 projects | /r/nim | 4 Jun 2023
  • How to detect and even save key presses
    2 projects | /r/nim | 18 May 2023
    I used https://github.com/treeform/windy in my text editor. It's a pure Nim library like SDL. For separate keypresses I used a state machine where every keypress advances the state and when it reaches an end state the action performed. Works pretty well ^
  • Simple Gamepad Support
    7 projects | /r/nim | 10 May 2023
    I made it because I really like pixie/boxy/windy combo, but there is no gamepad support built-in.
  • Is Fidget usable for implementation of 3D rendering?
    9 projects | /r/nim | 12 Nov 2022
    The author Fidget actually has a number of other great libraries that are part of the rendering stack. Notably, Pixie for text and shape rendering in 2D, Boxy for rendering textures to the GPU via opengl, and then Windy for an OS window context and user events, and a number of other libraries related to 3D rendering.

vulkan

Posts with mentions or reviews of vulkan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.
  • How can I add graphics to my nim program?
    10 projects | /r/nim | 4 Jun 2023
    I heard the nimgl version of vulkan doesnt run well on mac and its missing a huge amount of extensions functionality These are the latest bindings I know of: https://github.com/DanielBelmes/vulkan

What are some alternatives?

When comparing windy and vulkan you can also consider the following projects:

FreeCAD - This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler. Issues are managed on our own bug tracker at https://www.freecadweb.org/tracker

nim-csfml - Nim bindings to SFML multimedia/game library

imgui - ImGui bindings for Nim via cimgui

nimgl - NimGL is a Nim library that offers bindings for popular libraries used in computer graphics

cpython - Alternative StdLib for Nim for Python targets, hijacks Python StdLib for Nim

shady - Nim to GPU shader language compiler and supporting utilities.

NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++

nuklearnim - Mirror of a thin Nim programming language for Nuklear GUI library

pixels - Toy support library for primitive graphics programming.

boxy - 2D GPU rendering with a tiling atlas.

pixie - Full-featured 2d graphics library for Nim.