wil
rawdrawandroid
wil | rawdrawandroid | |
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14 | 9 | |
2,457 | 2,627 | |
0.7% | - | |
7.9 | 7.6 | |
12 days ago | 3 months ago | |
C++ | C | |
MIT License | MIT License |
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wil
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C-Macs – a pure C macOS application
Even then, MFC and C++/CX were the only productive ways to use it from Microsoft SDKs.
.NET isn't as convenient as VB 6 was, fully embracing COM as the VBX replacement model, technically introduced in VB5, but still some stuff was lacking.
Then there is Delphi and C++ Builder.
It beat me that having doubled down on COM since how Longhorn went down, and Windows team getting their way doing avoiding .NET to take over, they hardly managed to create nice tooling as the competition.
Editing IDL files with a Notepad like experience, manually merging generated code, and a couple of frameworks that barely go beyond yet another way to do AddRef/Release/QueryInterface and aggregation.
Meanwhile D-BUS, XPC and AIDL, provide much better dev experience.
Pity that Borland products are kind of tainted due to mismanagement decisions, otherwise maybe fixing COM dev experience would already been seriously taken by VS team.
Ah, nowadays WIL is probably the best approach when having only to consume COM.
https://github.com/microsoft/wil
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ntoskrnl7/crtsys: C/C++ Runtime library for system file (Windows Kernel Driver)
Have a look at WIL for a C++ library used by Microsoft themselves, including kernel development.
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I'm thinking about using a struct to hold allocated memory and guaranteeing it will be released when the struct goes out of scope, as an alternative to smart pointers. What do you think?
I'm digging for more information and it looks like Microsoft's created a way to handle the problems I'm trying to address with this: https://github.com/Microsoft/wil/wiki/RAII-resource-wrappers
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Unwrapping WinUI3 for C++
Since we are on this subject, those that need a nice C++ library to deal with COM in VC++, are better served with WIL.
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RISC-V J extension – Instructions for JITs
Not since Vista.
https://docs.microsoft.com/en-us/cpp/build/reference/kernel-...
> Creates a binary that can be executed in the Windows kernel. The code in the current project gets compiled and linked by using a simplified set of C++ language features that are specific to code that runs in kernel mode.
And then there is WIL, https://github.com/microsoft/wil
https://community.osr.com/discussion/291326/the-new-wil-libr...
> First off, let me point out that this library is used to implement large parts of the OS. There are hundreds of developers here who use it. So unlike, uh, some other things that get tossed onto github, this project is not likely to wither and die tomorrow.
> There are, however, only a handful of kernel developers working on the library, so the kernel support has been coming along much slower. I'd like to expand the existing kernel features in depth ....
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ToaruOS 2.0
> Plus C++ standard library can't be used anyway and auto pointers aren't really that much of a concern at the kernel level
https://github.com/microsoft/wil
"Ah, but that isn't used on the Windows kernel" would be the expected reply, well
https://community.osr.com/discussion/291326/the-new-wil-libr...
"Microsoft's toolchain does not ship a copy of the STL that works in kernel mode. Partly this is because the kernel's CRT doesn't support C++ exceptions. (And partly this is because I/O is wildly different in kernel, so you'd have to rewrite the implementation of all the I/O libraries.)
But for kernel developers, wil ships a subset of an STL implementation. To avoid conflicting with the real STL, it's available under the wistd namespace. The rule of thumb is that wistd::foo is a drop-in replacement for std::foo."
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Linux Sucks 2021 – The End of Linux Is Nigh
Windows is a mix of legacy C code, which started to be migrated into C++ around the Vista time (hence /kernel in VC++) and .NET/COM (WinRT is basically COM with some extras).
Modern kernel code makes use of WIL.
https://github.com/microsoft/wil
- Away from Exceptions: Errors as Values
- Windows Implementation Libraries (WIL)
- Finding Windows HANDLE leaks, in Chromium and others
rawdrawandroid
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C-Macs – a pure C macOS application
> A little bit of this also has to do to stick it to all those Luddites on the internet who post "that's impossible" or "you're doing it wrong" to Stack Overflow questions... Requesting permissions in the JNI "oh you have to do that in Java" or other dumb stuff like that. I am completely uninterested in your opinions of what is or is not possible. This is computer science. There aren't restrictions. I can do anything I want. It's just bits. You don't own me.
From the wonderful CNLohr's rawdraw justification[0]. I always enjoy these kinds of efforts because they embody the true hacker spirit. This is Hacker News after all!
0: https://github.com/cnlohr/rawdrawandroid?tab=readme-ov-file#...
- Little File Explorer – ~40KB File Manager for Android 1.0 and Above
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Mobile App
My knowledge of the subject is limited and English is not my first language, but I remember reading this some time ago and it may be useful. https://github.com/cnlohr/rawdrawandroid Another option is Godot, I saw applications made with it.
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Memory Safe Languages in Android 13
Might not be impossible: Someone made an android application totally in C. If it can be done in C, it can be done in Rust as well I presume? https://github.com/cnlohr/rawdrawandroid
- Rawdrawandroid: Build Android apps without any Java, in C and Make
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Hi, I hope someone will see that and answer. I'm new to Reddit and I don't know how the algorithm works. I don't know anything about programming so I need help. I want to make an app just for myself
C isn't the primary language of user-space mobile development. while possible, it is inadvisable. as for its feasability, the court is in your favour (on android)! it is possible to "replace" the lockscreen. you will be leaving yourself vulnerable to attacks the actual lockscreen can prevent, but it can be done. here, this article goes into the downsides of this unrooted method, while also explaining the rooted method. Good luck! (and use java/kotlin)
- GitHub - cnlohr/rawdrawandroid: Build android apps without any java, entirely in C and Make
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Hey guys, looking for a mobile application development toolkit that uses C
Check this: https://github.com/cnlohr/rawdrawandroid
What are some alternatives?
cppwin32 - A modern C++ projection for the Win32 SDK
android-native-egl-example - Sample that shows how to combine native rendering with Java UI on Android
winapi - Windows API declarations without <windows.h>, for internal Boost use.
node-raylib - Node.js bindings for Raylib
toaruos - A completely-from-scratch hobby operating system: bootloader, kernel, drivers, C library, and userspace including a composited graphical UI, dynamic linker, syntax-highlighting text editor, network stack, etc.
ndk-samples - Android NDK samples with Android Studio
stlkrn - C++ STL in the Windows Kernel with C++ Exception Support
nuklear - This project provides Go bindings for nuklear.h — a small ANSI C GUI library.
win32metadata - Tooling to generate metadata for Win32 APIs in the Windows SDK.
ObjFW - [Official Mirror] A portable framework for the Objective-C language.
crtsys - C/C++ Runtime library for system file (Windows Kernel Driver) - Supports Microsoft STL
LockScreenDevice - Lock Screen Device App Tutorial for Android