NodeEditor
Mixture
NodeEditor | Mixture | |
---|---|---|
7 | 4 | |
222 | 1,135 | |
- | - | |
8.5 | 1.8 | |
over 1 year ago | 21 days ago | |
C# | C# | |
MIT License | MIT License |
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NodeEditor
- Consulta tech stack posible proyecto
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What framework should I use to make a Mindmap desktop app?
You might want to use Avalonia UI. There is an OSS project that has most of what you want, which might make a good starting point.
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Is there anything equivalent to the WPF canvas in other UI frameworks?
More advanced control with drag and drop and editing https://github.com/wieslawsoltes/NodeEditor
- Show HN: NodeEditor app running on Android using AvaloniaUI framework
- NodeEditor app running on Android using AvaloniaUI framework
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Web app developed with C# and XAML. Powered by Avalonia and Web Assembly.
Nice. To save you one click if you want the github repo of the project.
- NodeEditor - Avalonia C#/XAML application running on the web (Windows 7/Chrome)
Mixture
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How would I generate a square gradient height map and convert it to a Texture2D (Refer to the image below)?
If you are going to displace something with it you can generate it and use it inside your shader. One option is to use mixer, same mathematical structure applies. Or you can use material maker, again the same math.
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I made a node-based procedural texture builder from scratch. Available for free on the asset store. I would greatly appreciate reviews and feedback in general.
I guess it competes with mixture (https://github.com/alelievr/Mixture) : Fewer possibilities but easier to handle.
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Started working on a node-based texture builder for Unity, here is the progress after two days of work. What do you think? Would you use such a tool?
Maybe interesting for you if you don‘t know it already: https://github.com/alelievr/Mixture
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A hot chocolate in a pint to warm your heart 🍫
I'm using the mixture plugin: https://github.com/alelievr/Mixture You have a 2d and 3d node for fluid simulation.
What are some alternatives?
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
Worlds - World History Simulator
UnityRuntimeNodeEditor - Unity runtime node editor using with Unity UI.
DungeonGenerator - Procdural dungeon generator for Unity3D
MindMate - Mind Mate is an open source mind mapping software developed in C# .Net
2D-Ambient-Occlusion - This repository contains a C# class that is capable of taking a 2D image and generating a shadow on the surface behind it, and shadows itself.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
ConvChain - Bitmap generation from a single example with convolutions and MCMC
nodify - Highly performant and modular controls for node-based editors designed for data-binding and MVVM.