whiskers
godot-clyde-dialogue
whiskers | godot-clyde-dialogue | |
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2 | 2 | |
257 | 84 | |
- | - | |
1.9 | 6.8 | |
over 2 years ago | 3 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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whiskers
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Godot for GUI
Whiskers. An old Visual Dialogue Editor. Opensource. https://github.com/LittleMouseGames/whiskers
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What's a good android engine for an old-school writer?
Something to note, if you browse the Godot feeds (reddit, twitter) you will see that a lot of people create dialogue editors in it. This is because creating these tools in Godot is pretty easy (I have made on in the past too called Whiskers) so this may be a good candidate if you are looking for something more flexible
godot-clyde-dialogue
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Anyone willing to make an OPENSOURCE Dialogue System for Godot.
A lot of people are mentioning Dialogic as you're not a programmer, but I will say if you do want more control over how the dialog is displayed something like Clyde or Dialogue Manager might also be up your alley.
What are some alternatives?
godot-gameplay-systems - ⚔️ A plugin for Godot to create your gameplay systems in a Godot way.
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
godot_dialogue_manager - A powerful nonlinear dialogue system for Godot
Godot-Open-Dialogue-Expansion - This is my branch of J.Sena's project Godot Open Dialogue, a JSON-based non-linear conversation system for Godot projects.
GodotDynamicInventorySystem - Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
saywhat_godot - A branching dialogue manager for the Godot game engine powered by SayWhat
godot-jigglebones - An addon that brings jigglebones to Godot Engine 4.0.
AutotileEditor - Addon Godot - Convert tilesets, autotiles and autotiles animated from RPG Maker to tilesets of Godot
godot-interpolated-camera3d - Provides an InterpolatedCamera3D node that replicates its 3.2.x functionality (and more)