whattocook
trystero
whattocook | trystero | |
---|---|---|
2 | 26 | |
3 | 972 | |
- | - | |
7.7 | 9.2 | |
6 months ago | about 1 month ago | |
Java | JavaScript | |
GNU Affero General Public License v3.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
whattocook
-
Ask HN: What's the stack for your "home-cooked meal" apps?
I literally made one to scratch my itch with home cooked meals: https://www.kassner.com.br/en/2023/09/21/what-to-cook-launch...
Honestly, I don’t have “a stack”, if I’m trying to learn a new thing I’ll use that to build a new project, or if I don’t I’ll default to the most suitable option.
i.e.: What to Cook? was built in Java because I needed a refresher, otherwise I’d likely use PHP/Symfony because I could finish it quickly. If the project is non-web/fullstack, I’d default to Go. If im building something that will use React, I’d default to NodeJS+Express.
If you’re curious, i have a few write ups in the projects section of my blog
-
Ask HN: Show me your half baked project
I have a few:
https://www.ytemail.com/ - e-mail notifications for YouTube uploads. I was in the 0.01% that used and liked e-mails, and built this after Google killed the e-mails. If you want to use, please get in touch, I'm happy to onboard free users if the amount of notifications you'll get isn't big.
https://github.com/kassner/whattocook - Recipe chooser, but it works the other way around you'd expect. In a household of depressed people, it's common that we can't get to agree on the meal, so this project decides it for us. You can exclude ingredients in case you don't have them at home, but that's the only way you'll get a different recipe.
https://www.kassner.com.br/projects/money/ - Personal finances project that only I use. Never had the courage to open it to the world, and there isn't anything innovative in it to be worth the hassle either. Only pluses are single-binary web project and DBs are password-encrypted by default.
trystero
- Trystero – Real-time WebRTC for webapps without a central server
- Trystero – Build instant multiplayer webapps, no server required
-
Holepunch Unveils P2P Platform "Pear Runtime"
This looks exciting and I'm pleased to see more and more frictionless ways of making p2p apps. I've been building a somewhat similar hobby project [1] that aims to connect peers in the browser by piggybacking on open protocols out on the net (BitTorrent, MQTT, Nostr, IPFS, etc).
This project seems to be using Hyperswarm which I've looked at for use as a peering medium but it seems like it's not supported in the browser. I'd love to implement it if that story changes since it's so easy to distribute apps on the web.
[1] https://github.com/dmotz/trystero/
-
Is offline-first not enough? Do we need "serverfree"?
I was going to mention WebRTC! It seems designed for video calling, but there are lots of cool use cases - I recently ran across https://github.com/dmotz/trystero , a dead simple WebRTC library for peer-to-peer multiplayer browser games.
- Trystero: Serverless WebRTC matchmaking for painless P2P
-
Ready Player Two – What the Multiplayer Web Can Learn from Video Games
I strongly endorse Trystero (https://github.com/dmotz/trystero) for enabling P2P communication in web apps. It’s open source and leverages public infrastructure for matchmaking.
-
Ask HN: Show me your half baked project
My attempt to get more out of all my ebook highlights using on-device AI. Click the demo button to try it.
https://github.com/dmotz/trystero
-
Artico: WebRTC made simple
Nice work! Any reason one might use this over https://github.com/dmotz/trystero, you think?
-
UnCloud project: WebRTC chat, file transfer, and remote observation
Yes, this is a major issue that I haven't found a real solution for. There seems to be a mixture of iOS Safari bugs and intentional design limitations at play, and I don't know if a fully P2P web app like Chitchatter is practical on that platform. There's an open issue to improve this in Trystero (the networking library that Chitchatter uses), but there may be a limit to how stable iOS will be with WebRTC apps. 😕
-
WebRTC for p2p voice calling app?
You can use Trystero (https://github.com/dmotz/trystero) to cut server costs to zero. That’s what I used to build https://chitchatter.im/, which supports P2P audio and video calls.
What are some alternatives?
YTBN-Graphing-Software - (Yet-to-be-named) Graphing Software
ipfs-webui - A frontend for an IPFS Kubo node.
esther - Dear Esther, you're about to become an idea for a diary app that embeds an LLM.
videosdk-rtc-react-sdk-example - WebRTC based video conferencing SDK for React JS
luvdb - Your self-hosted inner space
foxql - WebRTC based, simple proof-of-work p2p ecosystem
resume - Resume for the Green Lamp project a.k.a Bablishko Na Aitishkux
chitchatter - Secure peer-to-peer chat that is serverless, decentralized, and ephemeral
postwave - An opinionated flat-file based blog engine.
webtorrent - ⚡️ Streaming torrent client for the web
comment-castles - Lightweight internet forum
FileNation - The simplest way to send your files around the world using IPFS. ✏️ 🗃