wgsl-cheat-sheet VS noclip.website

Compare wgsl-cheat-sheet vs noclip.website and see what are their differences.

wgsl-cheat-sheet

Cheat sheet for WGSL syntax for developers coming from GLSL. (by paulgb)

noclip.website

A digital museum of video game levels (by magcius)
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wgsl-cheat-sheet noclip.website
1 203
11 3,091
- -
4.2 9.3
almost 3 years ago 7 days ago
TypeScript
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wgsl-cheat-sheet

Posts with mentions or reviews of wgsl-cheat-sheet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-26.
  • Porting WebGL Shaders to WebGPU
    10 projects | news.ycombinator.com | 26 Oct 2021
    Good article, I was looking for a resource like this when I was experimenting with WGSL. I ended up writing a short cheat sheet that might be useful to others here: https://github.com/paulgb/wgsl-cheat-sheet

noclip.website

Posts with mentions or reviews of noclip.website. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-01.

What are some alternatives?

When comparing wgsl-cheat-sheet and noclip.website you can also consider the following projects:

naga - Universal shader translation in Rust

webhl - WebHL is a fork of hlviewer.js that uses the File System Access API to load game assets direct from your computer rather than from a server.