wee_alloc
wee_alloc | rust-game-of-life | |
---|---|---|
7 | 6 | |
632 | 18 | |
0.0% | - | |
0.0 | 4.8 | |
about 1 year ago | about 3 years ago | |
Rust | Rust | |
Mozilla Public License 2.0 | - |
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wee_alloc
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Rust + WASM + Typescript [+ React]
As a note, you might find some references to use wee_alloc, but it has been unmaintained for some time and shouldn't be used. I'm using the default allocator with the wasm32-wasi target and it works fine, but I don't know if that works with wasm32-unknown-unknown too; if not there's lol_alloc.
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Junior Dev here -- How are we setting up Rust, WASM, and webpack?
Note that the wasm-pack tutorial recommends using the wee_alloc crate. This crate is unmaintained and leaks memory, so it should be avoided. Remove this crate, the default allocator works just fine in WebAssembly.
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Don't use wee_alloc in production code targeting WebAssembly.
It leaks memory: https://github.com/rustwasm/wee_alloc/issues/106
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Need advice on a project involving Webassembly+ web_sys + webgl
Last thing that comes to mind is switching the allocator to wee_alloc. I use it most of the time for wasm projects and it doesn't make too much of a difference in binary size but that always depends on the project and usually saves at least a few kB.
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Developing a cross-platform game for browser, Ios, and Android using rust?
For example, check out wee_alloc.
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Rust on the front-end
wee_alloc, an allocator optimized for small code size.
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#![no_std] with WASI is more complicated than I thought it would be
Ok. Now I need to add in a global allocator. I use wee_alloc since I know it works pretty well with WASM: Cargo.toml
rust-game-of-life
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A Rust controller for Kubernetes
This project is the first one on my Rust path in which I had to set up a project from scratch. All my previous work either used an existing project or copied a provided template.
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Rust on the front-end
The book avoids both pitfalls as it follows the first pattern but provides optional problems at the end of each chapter. To avoid blocking the learner, each problem provides a general hint to lead learners to the solution. If you cannot (or do not want to) solve a specific problem, you can continue onto the next chapter anyway. Note that in the associated Git repository, each commit references either a standard copy-paste step or a problem to solve.
- Rust on the Front-End
What are some alternatives?
wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript
wasm-pack - 📦✨ your favorite rust -> wasm workflow tool!
wasi-libc - WASI libc implementation for WebAssembly
console_error_panic_hook - A panic hook for wasm32-unknown-unknown that logs panics with console.error
cargo-wasi - A lightweight Cargo subcommand to build Rust code for the `wasm32-wasi` target
wasm-pack-template - a template for starting a rust-wasm project to be used with wasm-pack
create-wasm-app - npm init template for consuming rustwasm pkgs
compiler-builtins - Porting `compiler-rt` intrinsics to Rust
Cargo - The Rust package manager
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...