wee_alloc
cargo-generate
wee_alloc | cargo-generate | |
---|---|---|
7 | 14 | |
632 | 1,788 | |
0.0% | 2.6% | |
0.0 | 8.7 | |
about 1 year ago | 4 days ago | |
Rust | Rust | |
Mozilla Public License 2.0 | Apache License 2.0 |
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wee_alloc
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Rust + WASM + Typescript [+ React]
As a note, you might find some references to use wee_alloc, but it has been unmaintained for some time and shouldn't be used. I'm using the default allocator with the wasm32-wasi target and it works fine, but I don't know if that works with wasm32-unknown-unknown too; if not there's lol_alloc.
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Junior Dev here -- How are we setting up Rust, WASM, and webpack?
Note that the wasm-pack tutorial recommends using the wee_alloc crate. This crate is unmaintained and leaks memory, so it should be avoided. Remove this crate, the default allocator works just fine in WebAssembly.
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Don't use wee_alloc in production code targeting WebAssembly.
It leaks memory: https://github.com/rustwasm/wee_alloc/issues/106
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Need advice on a project involving Webassembly+ web_sys + webgl
Last thing that comes to mind is switching the allocator to wee_alloc. I use it most of the time for wasm projects and it doesn't make too much of a difference in binary size but that always depends on the project and usually saves at least a few kB.
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Developing a cross-platform game for browser, Ios, and Android using rust?
For example, check out wee_alloc.
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Rust on the front-end
wee_alloc, an allocator optimized for small code size.
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#![no_std] with WASI is more complicated than I thought it would be
Ok. Now I need to add in a global allocator. I use wee_alloc since I know it works pretty well with WASM: Cargo.toml
cargo-generate
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
cargo-generate: Quickly create Rust projects by using existing Git repositories as templates.
- VSCode Project Manager
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Introducing tmplt - A User Friendly CLI Tool for Creating Projects with Templates
This seems to have a lot of overlap with cargo generate. I'm curious if there are differences you're exploring in philosophy/UX/features/implementation/whatever?
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Embedded Rust on ESP32C3 Board, a Hands-on Quickstart Guide
cargo-generate to generate projects according to a template (see cargo-generate)
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Hyperswitch - Open source Payments Switch built with Rust
That must be the connector/payment processor integration template. That's not serde specific, it's cargo-generate.
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Apexlang: Project Templates with Code Generators
Tools like yeoman, degit, and cargo generate kept me happy for years. They add basic templating capabilities to the standard git clone but they stop there. You’ll be hard pressed to find tools that go beyond setting up a directory structure.
- [2022][Rust] Simply create project layout through || cargo setup day<n> ||
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Five simple steps to use any Arduino C++ library in a Rust project 🦀
We would like to simply the next step and use cargo-generate tool to create our Arduino project from a template. Somehow (please, do not ask me why) it requires Perl to compile, so we have to do:
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Backpack v1.3.0 released: content swaps and user actions
How does backpack compare to [cargo generate](https://github.com/cargo-generate/cargo-generate)? I've been using that one until now, but I haven't used its more advanced features.
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Will Hare replace C? Or Rust? Or Zig? Or anything else?
Currently, it has two built-in ones for `cargo new` and `cargo init` (--bin and --lib) and there are third-party tools like `cargo generate` which provide for more, but they haven't accepted anything into the main distribution yet.
https://github.com/cargo-generate/cargo-generate
What are some alternatives?
wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript
wasm-pack - 📦✨ your favorite rust -> wasm workflow tool!
wasi-libc - WASI libc implementation for WebAssembly
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.
cargo-wasi - A lightweight Cargo subcommand to build Rust code for the `wasm32-wasi` target
cookiecutter-rust - A Rust project template
create-wasm-app - npm init template for consuming rustwasm pkgs
cross - “Zero setup” cross compilation and “cross testing” of Rust crates
compiler-builtins - Porting `compiler-rt` intrinsics to Rust
wasm-pack-template - a template for starting a rust-wasm project to be used with wasm-pack