websurfx
Graphite
websurfx | Graphite | |
---|---|---|
37 | 46 | |
625 | 6,942 | |
- | 20.7% | |
9.7 | 9.6 | |
4 days ago | 5 days ago | |
Rust | Rust | |
GNU Affero General Public License v3.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
websurfx
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Websurfx - first stable version released! v1.0.0!!
GitHub release: https://github.com/neon-mmd/websurfx/releases/tag/v1.0.0
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Selfhosted web search engine
Sorry for being late to reach you out. Thanks for trying out Websurfx, but I can help you out in setting up Websurfx. Just a raise an issue here, or you can ask for help here at our discord, we would be glad in helping you out :).
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How to Wrap Your Errors with Enums when using Error-stack
Recently we decided to do error-handling and provide custom error-messages for the errors related to each engine code present under src/engines folder in one of my project websurfx when using error-stack and we wanted to use enums for it and we found that the error-stack project provides no guide, tutorial or example but thanks to one of our maintainers @xffxff, @xffxff provided a really cool solution to this problem and which helped me learn a lot so I decided to share with you all on what I learned from it in this post and how you can wrap errors with enums when using error-stack so stick till the end of the post.
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Websurfx - an open-source alternative to Searx that provides clean, ad-free, and organic results with incredible speed while keeping privacy and security in mind.
Also, you can check out the docs for steps on how to do docker deployment. I have covered it over there in great depth.
git clone https://github.com/neon-mmd/websurfx.git
- Websurfx - An open-source alternative to Searx that provides clean, ad-free, and organic results with incredible speed while keeping privacy and security in mind.
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How can I improve this code??
Before you look into the code, I would like to explain in brief what the code below does. The code below a function which builds a new random user-agent from the provided browsers and returns it as a string but it is too slow it takes 10 seconds to build and even with caching option enabled it takes around 5-7 seconds but I want to reduce the time it takes by as much as possible. Please provide me with some suggestions or code on how to improve this down in the comments or here in this issue I have opened in my project.
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[Hobby] Seeking Passionate Team for Open Source Meta-Search Engine Project in Rust
If you'd like to join the WebSurfx team and help shape the future of a privacy-centric search engine, please check out our project on GitHub: WebSurfx GitHub. Feel free to explore the code, open issues, or submit pull requests. Don't hesitate to introduce yourself and share your ideas!
- Websurfx - an open-source alternative to Searx that allows you to search through multiple search engines all at once with incredible speed, privacy, and security which provides Ad-free clean results, high customizability, and much more. (Check out the link below for more info)
Graphite
- 3D and 2D: Testing out my cross-platform graphics engine
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Canva acquires Affinity, its biggest acquisition, to compete with Adobe
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically).
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Any good beginner open source projects for a guy with a math background?
If you're interested in either computational geometry, layout/packing/constraints, or functional programming language concepts, those are all the math-related concepts that we're currently interacting with for Graphite, a 2D vector graphics editor that's aiming to become the next Blender (but for 2D instead of 3D). If that sounds interesting, I'd love to help get you started if you want to join our Discord and I can explain the math-related work that we need to get done. Cheers!
- Graphite: 2D Raster and Vector Editor
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Things I wish I knew before moving 50K lines of code to React Server Components
Not sure which web-based spreadsheet app you're talking about, because there are many that do use these frameworks. Here's a PS/AI clone built with a Svelte frontend: https://graphite.rs
- Redefining state-of-the-art graphics editing
- Graphite: Open-source raster and vector 2D graphics editor
- Graphite: In-development raster and vector 2D graphics editor that is FOSS
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What’s everyone working on this week (25/2023)?
Wanted to contribute to a good Rust-based project last week, started searching and found a good Reddit thread featuring several great projects. Looked at and found Graphite. I liked the concept though I know almost nothing about graphic design.
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New release for the Rust diffusers crate (Stable Diffusion in Rust + Torch), now with basic ControlNet support!
I'm currently trying to decide on the SD server to deploy with Graphite, both for running locally (with Tauri desktop builds) and for us to host on a server for users.
What are some alternatives?
mkvdump - MKV and WebM parser CLI tool
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
websurfx
Method-Draw - Method Draw, the SVG Editor for Method of Action
SquireCore - The backend library used by Squire Tournament Services
GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes
release-plz - Publish Rust crates from CI with a Release PR.
Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:
steel - An embedded scheme interpreter in Rust
bevy - A refreshingly simple data-driven game engine built in Rust
wgpu - A cross-platform, safe, pure-Rust graphics API.
burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]