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website-archive | manim | |
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22 | 152 | |
5,589 | 18,854 | |
- | 6.4% | |
9.4 | 9.1 | |
almost 2 years ago | 4 days ago | |
JavaScript | Python | |
MIT License | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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- Good programming challenge to do with a non-programmer?
- Need a tutor to help me get into the groove of Processing. Purely from a learning perspective
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Help me introduce programming to my little bro
The Coding Train is Shiffman's site that includes his YouTube tutorials and specific challenges.
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Is there a resource I can use to get a kid get started on this? I checked the wiki the tools seems to be a listing but i don’t have any experience with any of these nor do i have the time to check them all out.
Best youtube series here: https://thecodingtrain.com/
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Maze generator using TileMap
Git hub page on the specific subject of the person in the video I mentioned: https://github.com/CodingTrain/website/tree/main/CodingChallenges/CC_010_Maze_DFS/P5
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049 Dots and lines
https://thecodingtrain.com videos - Explains many concepts used for drawing with code.
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Project Ideas for Younger Brother?
Check out https://thecodingtrain.com
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065.08: Cosmic Wheels II.
If I recall correctly, I tried to get into generative art 3 times. The first two times failed because I couldn't figure out where to start. The third time, in which I went from total noob to whatever I am now, I succeeded because I figured out where to start: by following Daniel Shiffman/Coding Train's 'Nature of Code', in its various forms: the online class at Kadenze, the book The Nature of Code, which you can buy or read for free, and the tutorials on YT: The Nature of Code: Simulating Natural Systems, an 83-video playlist using Processing, and The Nature of Code 2, 43 videos covering the same topics using p5.js. (I found them both useful, nowadays using whatever language is best suited for each specific project.) Daniel has been posting new tutorials, Coding Challenges, and livestreams on YT at least once a week for the past 6 years... many of the things I wanted to learn after the Nature of Code were already covered in his other videos. Daniel's Coding Train site also hosts his videos, often with additional useful materials. All of his resources have links to source code.
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[Caution: blinkenlights] Global variables are bad, mmkay?
Then I found that many of the other things I wanted to learn had already been covered in Daniel/Coding Train's other videos, Coding Challenges, and livestreams... he's published a new video at least once a week for 6 years now, an invaluable resource. The Coding Train site has additional resources, like links to multiple sketches that represent the state of the code at different times in the video.
- 20211214 recursive trees
manim
- A Rigorous Derivation of the Bubble Sort Curve
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3Blue1Brown: Visualizing Attention, a Transformer's Heart
Also check out community edition: https://www.manim.community
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This Week In Python
manim – A community-maintained Python framework for creating mathematical animations
- I'm new to try manim and it met some questions TypeError: __init__() got an unexpected keyword argument 'line_join'
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Old blog of Matt Henderson, beautiful math animations
I recently wanted to make something similar and I completely fell in love with https://www.manim.community/ created by 3B1B.
- Animated AI
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Text-to-CAD: Risks and Opportunities
https://github.com/gumyr/build123d :
> Build123d is a python-based, parametric, boundary representation (BREP) modeling framework for 2D and 3D CAD. It's built on the Open Cascade geometric kernel and allows for the creation of complex models using a simple and intuitive python syntax. Build123d can be used to create models for 3D printing, CNC machining, laser cutting, and other manufacturing processes. Models can be exported to a wide variety of popular CAD tools such as FreeCAD and SolidWorks.
> Build123d could be considered as an evolution of CadQuery where the somewhat restrictive Fluent API (method chaining) is replaced with stateful context managers* - e.g. with blocks - thus enabling the full python toolbox: for loops, references to objects, object sorting and filtering, etc.*
"Build123d: A Python CAD programming library" (2023) https://news.ycombinator.com/item?id=37576296
BREP: Boundary representation: https://en.wikipedia.org/wiki/Boundary_representation
Manim, Blender, PhysX, o3de, [FEM, CFD, [thermal, fluidic,] engineering]: https://github.com/ManimCommunity/manim/issues/3362
NURBS: Non-Uniform Rational B-Splines: https://en.wikipedia.org/wiki/Non-uniform_rational_B-spline
NURBS for COMPAS: https://github.com/gramaziokohler/compas_nurbs :
> This package is inspired by the NURBS-Python package, however uses a NumPy-based backend for better performance.
> Curve, and Surface are non-uniform non-rational B-Spline geometries (NUBS), RationalCurve, and RationalSurface are non-uniform rational B-Spline Geometries (NURBS). They all built upon the class BSpline. Coordinates have to be in 3D space (x, y, z)
test_curve.py, test_surface.py
https://github.com/compas-dev
compas_rhino, compas_blender
Blender docs > Modeling Surfaces; NURBs implementation, limits, challenges:
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Ask HN: What would you show an interviewer if they asked you for code samples?
A template language that I wrote for generating HTML. Meant to be included as a C++ library. https://github.com/Ghoti-io/Tang
Plenty of other C++ code of mine is on Github (such as a bunch of utility stuff, a thread pool, and a HTTP server that I'm writing from scratch), even though I would only call myself an intermediate C++ programmer. I just happen to like the language.
Or, if I had to throw other stuff into the mix, a fairly recent patch to Manim (Python) that got accepted (https://github.com/ManimCommunity/manim/pull/3155).
If I were really pressed, I would dig up a lot of my Drupal (PHP) stuff that I did years ago.
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What are you rewriting in rust?
I would love to have this https://github.com/manimCommunity/manim written in Rust. There have been previous attempts (bevy_manim and another one using nannou) but all of them are outdated
- Ask HN: What packages can be used to create interactive mathematics simulations?
What are some alternatives?
processing - Source code for the Processing Core and Development Environment (PDE)
Javis.jl - Julia Animations and Visualizations
carden - Flashcards with spaced repetition and gamification 🌱
Fun-Programming - Code from the Fun Programming creative coding tutorials and my own random sketches
cheatsheets - Official Matplotlib cheat sheets
top-tic-tac-toe-js - A tic-tac-toe game written in JavaScript that you can play in your browser.
python_turtle_art - Using Python Turtle module to draw this masterpiece - a combination of 2D geometry, Pop Art and Coding
chromotome - A collection of color palettes saved for personal use.
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
geogebra - GeoGebra apps (mirror)