ice VS webrtc-unreliable

Compare ice vs webrtc-unreliable and see what are their differences.

ice

A pure Rust implementation of ICE (by webrtc-rs)

webrtc-unreliable

Just enough hacks to get unreliable unordered WebRTC data channels between a browser and a server (by kyren)
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ice webrtc-unreliable
1 8
31 385
- 0.5%
7.2 5.7
over 1 year ago 25 days ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ice

Posts with mentions or reviews of ice. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-15.
  • A pure Rust implementation of WebRTC API.
    4 projects | /r/rust | 15 Jan 2021
    repo https://github.com/webrtc-rs/webrtc is used for actual WebRTC API, such as RTCPeerConnection, RTCDataChannel, but currently is not implemented. According to the roadmap, this repo is still waiting for other two repos (TURN, ICE).

webrtc-unreliable

Posts with mentions or reviews of webrtc-unreliable. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

What are some alternatives?

When comparing ice and webrtc-unreliable you can also consider the following projects:

webrtc - A pure Rust implementation of WebRTC

datachannel-rs - Rust wrappers for libdatachannel

ozz-animation - Open source c++ skeletal animation library and toolset

FirebaseRTC - Codelab for building a WebRTC Video chat application using Firebase Cloudstore.

turbulence - Networking library for games, multiplex reliable and unreliable streams over unreliable datagrams.

hashlink - An updated version of linked-hash-map and friends

Pion WebRTC - Pure Go implementation of the WebRTC API

Recast/Detour - Industry-standard navigation-mesh toolset for games

draco - Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

msdfgen - Multi-channel signed distance field generator

libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets