webrtc-nuts-and-bolts
rtp-over-quic-draft
webrtc-nuts-and-bolts | rtp-over-quic-draft | |
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5 | 1 | |
890 | 14 | |
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10.0 | 8.8 | |
about 1 year ago | 3 days ago | |
Go | Makefile | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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webrtc-nuts-and-bolts
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It is possible to understand webRTC without JavaScript knowledge on unity ? Looking for some guidance.
I recommend WebRTC For The Curious too, as another comment. Personally, I didn't use WebRTC in C#, but the WebRTC concepts are nearly the same in every different language/platform. Also, you can check out my project and documentation on internals of WebRTC, written in Go and JavaScript: https://github.com/adalkiran/webrtc-nuts-and-bolts . It's not related directly, but another example of usage at my other project, written in Go, Python, and JavaScript: https://github.com/adalkiran/distributed-inference .
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Video Live Streaming: Notes on RTMP, HLS, and WebRTC
I am heavily biased toward WebRTC. Here is my take on it though!
> It's incredibly complex as a specification
What is complex about it? I can go and read the IETF drafts, webrtcforthecurious.com, https://github.com/adalkiran/webrtc-nuts-and-bolts and multiple implementations.
QUIC/WebTransport seems simple because it doesn't address all the things WebRTC does.
> has limitations and numerous issues that set limits in how scalable it can be
https://phenixrts.com/en-us/ does 500k viewers. I don't think anything about WebRTC makes it unscalable.
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IMO the future is WebRTC.
* Diverse users makes the ecosystem rich. WebRTC supports Conferencing, embedded, P2P/NAT Traversal, remote control... Every group of users has the made the ecosystem a little better.
* Client code is minimal. For most users they just need to exchange Session Descriptions and they are done. You then additional APIs if you need to change behaviors.
* Lots of implementations. C, C++, Python, Go, Typescript
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Hacker News top posts: May 29, 2022
Show HN: WebRTC Nuts and Bolts, A holistic way of understanding how WebRTC runs\ (0 comments)
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WebRTC Nuts and Bolts, A holistic way of understanding how WebRTC runs
You can find it at: https://github.com/adalkiran/webrtc-nuts-and-bolts
- Show HN: WebRTC Nuts and Bolts, A holistic way of understanding how WebRTC runs
rtp-over-quic-draft
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Video Live Streaming: Notes on RTMP, HLS, and WebRTC
I agree that RTP over QUIC [1] is closer to what we'd build today if we were starting from scratch than WebRTC is. (Partly benefiting from the lessons learned getting to WebRTC 1.0, of course.)
It's worth noting that QUIC is also a very complex specification and is only going to get more complex as it continues through the standardization process. In parallel, there's ongoing work on the next generation of the WebRTC spec. [2] (WebRTC-NV also adds complexity. Nothing ever gets simpler.)
My guess is that we're at least three years away from being able to use anything other than HLS and WebRTC in production. And -- pessimistically because I've worked on video for a long time and seen over and over that new stuff always take _forever_ to bake and get adoption, maybe that's going to be more like 10 years.
[1] https://github.com/mengelbart/rtp-over-quic-draft
What are some alternatives?
ffplayout - Rust and ffmpeg based playout
FirebaseRTC - Codelab for building a WebRTC Video chat application using Firebase Cloudstore.
overpass - A self-hosted live video streaming platform with Discord authentication, auto-recording and more!
manifesto - The Extensible Web Manifesto
waterbus - Open source video conferencing app built on latest WebRTC SDK. Android/iOS/MacOS/Web
p2p-webtransport - Interface to create and manage QUIC streams
amazon-kinesis-video-streams-webr
amazon-kinesis-video-streams-webrtc-sdk-c - Amazon Kinesis Video Streams Webrtc SDK is for developers to install and customize realtime communication between devices and enable secure streaming of video, audio to Kinesis Video Streams.
simple-peer - 📡 Simple WebRTC video, voice, and data channels
go-cast - An implementation of the Google Cast protocol in Golang