webgl-mountains
Icelandic terrain with different times of day. (by keaukraine)
terra
WebGL grass on a terrain (by spacejack)
SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
featured
webgl-mountains | terra | |
---|---|---|
2 | 1 | |
11 | 473 | |
- | - | |
1.4 | 0.0 | |
about 1 year ago | about 1 year ago | |
TypeScript | TypeScript | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
webgl-mountains
Posts with mentions or reviews of webgl-mountains.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-01.
-
Filtering of half-float textures on different mobile GPUs
During development on PC everything was fine, but testing on different mobile phones with various GPUs revealed noticeable visual differences in hardware FP16 texture filtering. I suspect that the ANGLE wrapper for WebGL always uses full-precision floating point values in both shaders and textures, because we’ve already encountered precision issues in shader calculations during development of the Iceland WebGL demo - they were seen only on mobile devices with native WebGL-to-OpenGL ES translation.
-
Creating mountains landscape in OpenGL ES
Full source code is available on GitHub here and the live demo page is here. Click on the scene to change time of day (it may take a couple seconds to load textures), and by pressing Enter you can enter free-camera mode. Press and hold the right mouse button to look, and use WASD to move around.
terra
Posts with mentions or reviews of terra.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Rendering hundreds/thousands of objects - need opinions
I worked on a similar idea a few years ago, using a vertex shader to render lots of blades of grass: https://github.com/spacejack/terra
What are some alternatives?
When comparing webgl-mountains and terra you can also consider the following projects:
fill - Generative fill in 3D.
webgl-dunes - WebGL dunes demo
webgl-framework - Basic low-level WebGL framework.
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
webgl-reunion - WebGL Reunion demo
maplibre-gl-js - MapLibre GL JS - Interactive vector tile maps in WebGL2
tfjs - A WebGL accelerated JavaScript library for training and deploying ML models.
xterm.js - A terminal for the web