webgl-dunes
WebGL dunes demo (by keaukraine)
L7
🌎 Large-scale WebGL-powered Geospatial Data Visualization analysis engine. (by antvis)
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webgl-dunes | L7 | |
---|---|---|
1 | 1 | |
35 | 3,478 | |
- | 0.9% | |
0.0 | 9.5 | |
9 months ago | 8 days ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
webgl-dunes
Posts with mentions or reviews of webgl-dunes.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-19.
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Rendering dunes terrain in WebGL
To examine how objects are rendered, you can take a look at drawScene() method in DunesRenderer.ts — first we render depth map to texture (this is needed for soft particles), then render on-screen objects in front-to-back order (first closest and largest objects, then distant) to efficiently utilize z-buffer culling. Terrain in the scene is represented as a single square tile. Its polycount is reduced to 31k faces in order not to split geometry and to draw it with a single draw call. This polycount produces a reasonably good quality. However, its area is not quite large enough to create a feel of infinite sand desert — when the camera is placed slightly above terrain boundaries of square terrain its limits are clearly visible:
L7
Posts with mentions or reviews of L7.
We have used some of these posts to build our list of alternatives
and similar projects.
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Any GIS developers here?
I use Javascript do geospatial data visualization. I recommend learning GIS development through open source。 an open source spatial data visualization engine L7 https://github.com/antvis/L7 welcome star
What are some alternatives?
When comparing webgl-dunes and L7 you can also consider the following projects:
pdx-tools - View maps, graphs, and tables of your save and compete in a casual, evergreen leaderboard of EU4 achievement speed runs. Upload and share your save with the world.
mapillary-js - Interactive, extendable street imagery map experiences in the browser, powered by WebGL