waxy
Hexagonal SVG from Ruby (by speciesFileGroup)
squib
A Ruby DSL for prototyping card games. (by andymeneely)
waxy | squib | |
---|---|---|
1 | 10 | |
7 | 931 | |
- | 0.3% | |
1.1 | 4.1 | |
almost 2 years ago | 7 days ago | |
Ruby | Ruby | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
waxy
Posts with mentions or reviews of waxy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-19.
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Show HN: Ruby code and tools for animating Voronoi diagrams
Very much looking forward to your experiments and completely agree with the sentiment. https://github.com/speciesFileGroup/waxy is my experiment in that foray.
Increasingly it's only a short hop from experiment/play to use in production in many ways, especially when it comes to viz.
squib
Posts with mentions or reviews of squib.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-08.
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Creating cards for game - what software should I use
Use Squib so you can separate design and content. You don't want to get halfway through making your cards when you decide to change things about your layout and then have to make the exact same change to a bunch of cards.
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How to design your own cards?
Squib http://squib.rocks/ CIDEr https://www.reddit.com/r/tabletopgamedesign/comments/t7zsoj/new_application_cider_card_ide_for_designing_game/ Cocktail http://cocktail.software/ Paperize http://paperize.io/ PnP_Tool https://boardgamegeek.com/thread/2490834/tool-help-your-game-prototype-tabletop-pnp Dextrous https://www.dextrous.com.au/ nandeck https://www.nandeck.com/ Card Creator https://store.steampowered.com/app/523600/Card_Creator/ Card Creatr Studio https://cardcreatr.sffc.xyz/ Multideck https://apps.apple.com/us/app/multideck/id1193399487?mt=12
- what apps do people use to design cards?
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Redditors who make card games what software do you use?
Squib! http://squib.rocks
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ISO: Card Game Creation Software for Mac
Squib looks like what you want
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What is your Pettiest DND Hill to Die On?
Then I just printed up a bunch of paper cards with random junk on it. I was using https://squib.rocks/ and art assets from fallout games. I'll see if I can dig up an example but it basically let me turn excel files into decks.
- Software for creating cards - first playtests
- Looking for generic game card generators
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Custom card creation program
I have begun using Squib. It is written in Ruby, but otherwise seems to do everything you mentioned and then some.
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26 most popular Ruby/Rails repositories on GitHub in July-August 2020
Squib is a Ruby DSL for prototyping card and board games. Write a little bit of Ruby, define your deck’s stats, then compile your game into a series of images ready for print-and-play or even print-on-demand. 833 stars by now