wastebin
moonlight-android
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wastebin | moonlight-android | |
---|---|---|
5 | 28 | |
198 | 3,070 | |
- | 7.2% | |
8.4 | 9.0 | |
8 days ago | 19 days ago | |
Rust | C | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wastebin
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MicroBin v2 released
Looks nice. I was using wastebin but will probably switch to this. I like the interface better and it also supports images/attachments, and also written in Rust!
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Read then burn
Wastebin and lenpaste are pretty good too, and simple to run with docker.
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What's everyone working on this week (5/2023)?
Preparing a new release of my pastebin that now compresses text data with zstd and replaces the horrific time-based deletion mechanism with a meaningful, owner-based one.
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What's everyone working on this week (32/2022)?
Very early attempt at writing a basic library to syntax highlight code with HTML/CSS as the only output. It is based on tree-sitter and Helix themes and if things pan out I will use that for my minimal pastebin instead of syntect. Main motivation is faster highlighting and more available color themes.
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What’s everyone working on this week (22/2022)?
Building the millionth pastebin because there is always something wrong with existing implementations. It's inspired by bin but uses axum and sqlite and supports expiration and dark/light mode.
moonlight-android
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Has anyone been able to stream this game using Moonlight or Steam Link?
I could however play it through Moonlight Deskstop Stream using the mstmc.exe. This way I could just open Steam in Big Picture Mode then launch the game as always. However, once ing game, it has some weird visual glitch when walking in the streets of the city causing some stroboscopic effect in the textures which switch to a whitish washed-off color, and then back to normal darker colors, and then half a second later back to whitish colors, etc.
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8 Gen 1 and Video Frame Pacing
Just a guess since I don't have any Android devices but it sounds like it could be related to this bug: https://github.com/moonlight-stream/moonlight-android/issues/1108
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Moonlight audio latency troubleshooting
Seems like you're not alone https://github.com/moonlight-stream/moonlight-android/issues/1161
- With GameStream being discontinued are you planning on switching to a different device for local game streaming?
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⟳ 0 apps added, 54 updated at f-droid.org
Moonlight Game Streaming (version 11.0): Play games from your PC on Android
- Using a smart TV box (Xiaomi Mibox ) as a wireless display receiver.
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What's everyone working on this week (5/2023)?
Finished the native Android client of my desktop streamer and latency still sucks. I looked over at Moonlight's code and they have lots of vendor-specific hacks for lowering latency. But I can't just copy that because: 1) it's GPL, 2) I'm doing the decoder initialization purely in Rust so I don't have convenient access to the Java methods.
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Is it possible "remote play" on Battle.net (Lutris)?
And the "Moonlight" app on your phone to access your PC: https://github.com/moonlight-stream/moonlight-android
- Are we just fucked? Should we disable auto-update?
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Nvidia ends Gamestream on all Shield devices. Suggests switching to Steam Link
I know little about this, but from reading the description this sounds like a replacement for the "server" side of it (running on the machine where the game is running), but the article is talking about ending support for the client side of it on the Shield (please correct me if I am wrong)
In which case, perhaps a better replacement is something like this: https://github.com/moonlight-stream/moonlight-android
What are some alternatives?
crusty-rustacean-api - A repo for the API created in support of my Rust blog, inspired by Zero to Production in Rust
sunshine - Host for Moonlight Streaming Client
delta-sharing-rs - A Minimalistic Rust Implementation of Delta Sharing Server.
sc-controller - User-mode driver and GTK3 based GUI for Steam Controller
nitro_repo - An open source artifact manager. Written in Rust back end and an Vue front end to create a fast and modern experience
Sunshine - Self-hosted game stream host for Moonlight.
Lariv - Linked Atomic Random Insert Vector: a thread-safe, self-memory-managed vector with no guaranteed sequential insert.
moonlight-ios - GameStream client for iOS/tvOS
cryptgeon - cryptgeon is a secure, open source note / file sharing service inspired by PrivNote written in rust & svelte.
moonlight-qt - GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
YTBN-Graphing-Software - (Yet-to-be-named) Graphing Software
Smart-AutoClicker - An open-source auto clicker on images for Android