wasm2ps VS resvg

Compare wasm2ps vs resvg and see what are their differences.

wasm2ps

ruin the sanctity of your printer with ONE WEIRD TRICK (by no-defun-allowed)

resvg

An SVG rendering library. (by RazrFalcon)
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wasm2ps resvg
3 18
62 2,521
- -
1.8 9.1
almost 3 years ago 8 days ago
Common Lisp Rust
- Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wasm2ps

Posts with mentions or reviews of wasm2ps. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-24.
  • Compiling via Forth?
    2 projects | /r/ProgrammingLanguages | 24 Feb 2022
    It's come up in discussions I've been in before, mostly with the PostScript document language, since you can run programs on your printer with PS, albeit incredibly slowly. I've written a roundabout C-to-printer compiler of sorts which compiles WASM code to PS, and it is admittedly even slower because it doesn't do much on the stack. But stack languages and linear logic have a pretty neat correspondence.
  • A challenger to the throne of vector graphics. SVG is dead, long live TinyVG
    7 projects | news.ycombinator.com | 20 Dec 2021
    I'm not a fan of the usual uses of S-expressions in data formats, but for quite the opposite reasons. People seem to have a thing for making up new syntax, so you can't just throw a normal S-expression parser at the problem, and be done with it. For example, the wasm2ps reader [1] has to know how to read a comment in the WebAssembly text format. I decided to leave the project at handling integer instructions and control flow only, as there are other oddities like using a single atom for alignment and offsets in load and store instructions [2]. Some people I've talked to wished that people would stop inventing ad-hoc syntaxes, and just use S-expressions or something. Using S-expressions but adding more ad-hoc syntax gives you the worst of both options.

    While admittedly less of a problem for implementation, it is also annoying to see lists with dangling parens on their own lines, and symbols with underscores or camelCase in the names, once you are used to the normal way of formatting Lisp code.

    [1] https://github.com/no-defun-allowed/wasm2ps/blob/master/Code...

  • WASM to PS Compiler
    1 project | news.ycombinator.com | 2 Jul 2021

resvg

Posts with mentions or reviews of resvg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-13.

What are some alternatives?

When comparing wasm2ps and resvg you can also consider the following projects:

iconvg - IconVG is a compact, binary format for simple vector graphics: icons, logos, glyphs and emoji.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

svgomg - Web GUI for SVGO

canvas2svg - Translates HTML5 Canvas draw commands to SVG

porth

specification - The specification for TinyVG. This is the central authority for the file system

vtracer - Raster to Vector Graphics Converter

lib2geom

bevy - A refreshingly simple data-driven game engine built in Rust

rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266