wasm-bindgen
flameshot
wasm-bindgen | flameshot | |
---|---|---|
44 | 233 | |
7,302 | 23,272 | |
1.4% | 1.2% | |
9.1 | 7.8 | |
3 days ago | 4 days ago | |
Rust | C++ | |
Apache License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wasm-bindgen
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If the native speed DOM/Web API for Rust becomes a reality, would you be willing to build your web apps with Rust and HTML/CSS?
Another strange issue could be seen in the strict class heritage organized definition of the DOM, which can not be handled very well by rust because of a still unsolved bindgen issue (#210).
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Rust + WASM + Typescript [+ React]
For a much simpler but less flexible approach there's wasm-pack for creating JS packages from Rust, and wasm-bindgen for easy interop. Both have very good documentation.
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We Just Released our Rust WebTransport Teleconferencing System - Here are Some Lessons Learned
We encountered quite a few hurdles on our journey. For one, we had to build our own yew-webtransport and yew-websocket integration from scratch by adding WebTransport definitions to wasm-bindgen (pull request link). We also had to add WebTransport support to the h3 crate (pull request link). co-created by @ten3roberts
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Looking to create a backend service for a website in Rust and Iām wondering on how to best do it
Go with your WebAssembly module idea. Since it sounds like your chess engine does not draw a UI, it shouldn't be too difficult. wasm-bindgen will be your best friend.
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Ask HN: How can a BE/infra developer handle the FE side of personal projects?
I've never tried it, but apparently some bindings exist, e.g. https://github.com/rustwasm/wasm-bindgen
So you can either try manipulating the DOM w/ some bindings or draw to canvas.
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I'm trying to compile my rust code to wasm but wasm_bindgen says the trait bound `(Vec<i32>, Vec<i32>): IntoWasmAbi` is not satisfied.
Google also brings up this GitHub issue.
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Deno Fresh WASM: Code Modules in Rust
If you want to learn more on wasm-pack, there is a wasm-pack book as well as some fairly detailed wasm-bindgen docs. There are a few resources for learning Rust itself in the December newsletter. Finally, please get in touch if you would like to see more content on Deno and Fresh. I hope you found the content useful and am keen to hear about possible improvements.
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Swift Achieved Dynamic Linking Where Rust Couldn't
Love the article.
In my mind I see the problem of dynamic linking in rust to have a bunch of overlap with the "I want this rust library to be exposed in my higher level GC'd language with minimal safety/handwritten bindings" problem.
My hunch is that the lack of expressiveness of the C ABI is holding back both. the thing I'd love to see some sort of "higher level than the C ABI" come out. And something like `wasm-bindgen`[0] to exist for more languages.
Here's a link to the rust "interopable_api" proposal! I don't understand all the implications, but it seems to be in the right direction https://github.com/rust-lang/rust/pull/105586
[0]https://rustwasm.github.io/docs/wasm-bindgen/
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The Next Browser Language
Rust has https://github.com/rustwasm/wasm-bindgen and https://crates.io/crates/sledgehammer, the latter of which batches together JS calls to reduce the FFI cost. https://dioxuslabs.com/ uses these to great effect.
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1Password releases Typeshare, the "ultimate tool for synchronizing your type definitions between Rust and other languages for seamless FFI"
This seems like it could be super useful for integrating with wasm-bindgen and TypeScript. Last I checked, the types generated by wasm-bindgen left a lot to be desired (no disrespect intended, wasm-bindgen is an awesome project). A few years ago, I contributed the skip_typescript attribute to wasm_bindgen that allowed you to override the type generation by hand-writing your own types (using a custom typescript section), but I wonder if this could simply generate higher quality types without the manual intervention.
flameshot
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Show HN: I built a free in-browser Llama 3 chatbot powered by WebGPU
I'm using flameshot ( https://flameshot.org/ ), which sounds pretty similar, but FOSS and cross platform.
- Flameshot: Free and open source screenshot software
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Drawing app that came with Mint?
For your screenshots simply use Flameshot: https://flameshot.org
- Ask HN: What perfect software did you discover of recent?
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lcd drawing tablet screen/pen viewport "mapped" over portion of screen, wayland
First, conceptually this is what I mean: think about when using a good screen-capture/annotation tool like flameshot: you select a region of the screen, and "magic" you can "edit" it, "in situ". No, what I'm talking about wouldn't share any of the same technical underpinnings with the way flameshot works, it would be the live monitor output, not a raster dump of the screen made to look like it's live. And the annotating would be done on a different screen. But as a user, this is pretty similar.
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User Guides in Code Documentation: Empowering Users with Usage Instructions
Flameshot is a free and open-source screenshot tool for Linux that allows users to take screenshots of an area, a window or the full screen. It then provides an editor where users can modify the screenshots by drawing on them, adding text, highlighting areas, blurring parts and more. Users can save the screenshots in common image formats like PNG and JPEG, and upload them directly to image hosting sites like Imgur.
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This guy just dropped the BEST MOD of the month and yall dont talk abt it ????
I would recommend Flameshot, available on Linux, Windows and Mac.
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MSPaint like tool for Linux
This https://github.com/flameshot-org/flameshot/issues/1529 mat or may not be an issue for you with Flameshot, but it may be for others. It's solvable if it is an issue by using mandatory access control such as AppArmor or conditional build. Just FYI.
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Thread Diario de Dudas, Consultas y Mitaps - 05/07
Flameshot viene con todo eso.
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Screenshot in KDE Wayland is "off"
[3] https://github.com/flameshot-org/flameshot/issues/2848
What are some alternatives?
wasm-pack - š¦āØ your favorite rust -> wasm workflow tool!
shutter - Screenshot tool for Linux
react-three-fiber - šØš A React renderer for Three.js
ShareX - ShareX is a free and open source program that lets you capture or record any area of your screen and share it with a single press of a key. It also allows uploading images, text or other types of files to many supported destinations you can choose from.
wasmer - š The leading Wasm Runtime supporting WASIX, WASI and Emscripten
ksnip - ksnip the cross-platform screenshot and annotation tool
wasmtime - A fast and secure runtime for WebAssembly
greenshot - Greenshot for Windows - Report bugs & features go here: https://greenshot.atlassian.net or look for information on:
trunk - Build, bundle & ship your Rust WASM application to the web.
wayland-protocols - Wayland protocol development (mirror)
wasi-libc - WASI libc implementation for WebAssembly
sway - i3-compatible Wayland compositor