vulkano VS noria

Compare vulkano vs noria and see what are their differences.

vulkano

Safe and rich Rust wrapper around the Vulkan API (by vulkano-rs)

noria

Fast web applications through dynamic, partially-stateful dataflow (by mit-pdos)
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vulkano noria
22 26
4,303 4,874
1.7% 0.0%
9.5 0.0
1 day ago over 2 years ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vulkano

Posts with mentions or reviews of vulkano. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-17.
  • Hey Rustaceans! Got a question? Ask here (16/2023)!
    15 projects | /r/rust | 17 Apr 2023
    There is also [Vulkano](https://github.com/vulkano-rs/vulkano). It has a safe high level api and lower level layers, all the way down to [ash](https://github.com/ash-rs/ash) which is more or less raw vulkan. It's more explicit and verbose than [wgpu](https://github.com/gfx-rs/wgpu) though, so maybe try wgpu first and see how you like it.
  • How to learn writing a Wayland compositor?
    6 projects | /r/rust | 25 Mar 2023
    Understand Wayland concepts: Familiarize yourself with the basic concepts and principles of Wayland. This will help you gain a solid understanding of how the system works. You can refer to the official Wayland documentation (https://wayland.freedesktop.org/docs/html/) and the Wayland book (https://wayland-book.com/). Learn Rust: If you're not already proficient in Rust, take some time to learn the language. The Rust Book (https://doc.rust-lang.org/book/) is a great place to start. Study existing Wayland compositors: Since you mentioned Anvil and smallvil, you can study their source code to gain insights into how they're designed and implemented. Try to understand the structure and how different components interact with each other. Dive into Smithay: Smithay (https://github.com/Smithay/smithay) is a Rust library for building Wayland compositors. Familiarize yourself with the library and its components. You can start by studying the provided examples and reading the API documentation. Learn graphics programming: Since you're interested in graphics effects, you'll need to learn about graphics programming concepts, such as shaders, framebuffers, and texturing. Vulkan (https://www.vulkan.org/) is a popular graphics API that you can use with Rust. Check out the following resources to learn more about Vulkan and graphics programming in Rust: Vulkan Tutorial (https://vulkan-tutorial.com/) gfx-rs (https://github.com/gfx-rs/gfx), a Rust graphics library Vulkano (https://github.com/vulkano-rs/vulkano), a safe, pure-Rust wrapper around the Vulkan API Start small: Break down the compositor project into smaller, manageable tasks. Begin by implementing basic functionality, like setting up a window and drawing simple shapes. Gradually add more features, such as input handling and window management. Ask for help: Join the Wayland and Rust communities to ask questions and seek advice. You can find them on forums, mailing lists, and chat platforms like Discord or IRC. The Wayland mailing list (https://lists.freedesktop.org/mailman/listinfo/wayland-devel) and the Rust programming subreddit (https://www.reddit.com/r/rust/) are good places to start. Iterate and experiment: As you progress, keep experimenting with different graphics effects and shaders. Try to implement the features you're interested in, such as blur, window previews, and window switching.
  • I made JSON.parse() 2x faster
    4 projects | /r/programming | 6 Mar 2023
  • Is C++ still the language when entering 3D programming in 2023?
    6 projects | /r/gamedev | 1 Feb 2023
    Something like vulkano in Rust or zig-gamedev in zig might be a much more enjoyable approach: They're similarly bare metal languages but have a lot of advantages over C++ (borrow checker's safety, simpler syntax). However, they're not commonly used by big studios.
  • Vulkano vs Ash?
    1 project | /r/rust | 25 Jun 2022
    Huh? What makes you think that? The commit history looks pretty active.
  • Point cloud rendering draw calls
    1 project | /r/vulkan | 16 Jun 2022
    I use rust with the vulkano library.
  • Vulkano – Safe and rich rust wrapper around the Vulkan API
    1 project | news.ycombinator.com | 25 Apr 2022
  • Vulkano - Safe and rich rust wrapper around the vulkan api
    1 project | /r/github_trends | 24 Apr 2022
  • Silverblue loads nouveau instead of installed nvidia
    3 projects | /r/silverblue | 12 Apr 2022
    rpm-ostree install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm sudo rpm-ostree uninstall akmod-nvidia sudo rpm-ostree install akmod-nvidia-470xx rpm-ostree kargs --append=rd.driver.blacklist=nouveau --append=modprobe.blacklist=nouveau --append=nvidia-drm.modeset=1 sudo systemctl reboot sudo rpm-ostree install nvidia-settings-470xx xorg-x11-drv-nvidia-470xx-power sudo rpm-ostree uninstall xorg-x11-drv-nvidia-cuda sudo rpm-ostree install xorg-x11-drv-nvidia-470xx-cuda sudo rpm-ostree install xorg-x11-drv-nvidia-470xx-devel sudo rpm-ostree install xorg-x11-drv-nvidia-470xx-cuda-devel sudo rpm-ostree install cuda-samples sudo rpm-ostree install vulkan-tools vkmark mesa-vulkan-devel sudo rpm-ostree install libshaderc-devel sudo rpm-ostree install clang clang-tools-extra libstdc++-devel sudo rpm-ostree install glib2-devel glib-devel avahi-gobject-devel sudo rpm-ostree install cairo-devel pango-devel gdk-pixbuf2-devel sudo rpm-ostree install graphene-devel gtk4-devel cairo-gobject-devel sudo systemctl reboot modinfo /usr/lib/modules/$(uname -r)/kernel/drivers/video/nvidia.ko | grep ^version find /usr/lib/modules -name nvidia.ko -exec modinfo {} \; sudo lspci -v | grep -A 20 VGA git clone https://github.com/Rust-GPU/Rust-CUDA.git git clone https://github.com/vulkano-rs/vulkano.git git clone https://github.com/Relm4/relm4.git glxgears glxinfo glxgears glxinfo vkcube vkcubepp ./teapot ./triangle ./occlusion-query ./interactive_fractal
  • A 2D Pixel Physics Simulator with Cellular Automata written in Rust
    8 projects | /r/rust | 19 Jan 2022
    I use the awesome Vulkano for rendering and computation, and Rapier for simple physics. Contour is used for the initial shapes, but rapier forms the physics colliders from it. Hecs is used as well. And you might recognize Egui as gui :). I gotta say, I'm starting to be pretty happy with the rust ecosystem overall.

noria

Posts with mentions or reviews of noria. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-16.
  • Relational is more than SQL
    11 projects | news.ycombinator.com | 16 Sep 2023
    > Automatically managed, application-transparent, physical denormalisation entirely managed by the database is something I am very, very interested in.

    Sounds a bit like Noria: https://github.com/mit-pdos/noria

  • JetBrains Noria
    2 projects | news.ycombinator.com | 21 Jun 2023
    It feels more than a little bit coincidental to call it Noria when https://github.com/mit-pdos/noria exists (and has been posted about here on HN)... especially with the whole bit about incrementally computing changes.
  • Uplevel database development with DataSQRL: A compiler for the data layer
    1 project | news.ycombinator.com | 16 May 2023
    Is this similar in spirit to Noria?

    https://github.com/mit-pdos/noria

  • Dozer: A scalable Real-Time Data APIs backend written in Rust
    6 projects | /r/rust | 10 Apr 2023
    I assume you have studied Noria? https://github.com/mit-pdos/noria
  • What are the Rust databases and their benefits?
    3 projects | /r/rust | 29 Mar 2023
    If you want to look how databases are implemented in rust try https://github.com/mit-pdos/noria
  • Materialized View: SQL Queries on Steroids
    6 projects | news.ycombinator.com | 31 Dec 2022
  • Measuring how much Rust's bounds checking actually costs
    3 projects | /r/rust | 30 Nov 2022
    Only tangentially related, but I wondered what were the difference between ReadySet and Noria, and they address this exact question in their repository I'm really glad to know that the ideas behind Noria didn't die when Noria was abandoned after /u/jonhoo graduated.
  • PlanetScale Boost serves your SQL queries instantly
    3 projects | news.ycombinator.com | 15 Nov 2022
    :wave: Author of the paper this work is based on here.

    I'm so excited to see dynamic, partially-stateful data-flow for incremental materialized view maintenance becoming more wide-spread! I continue to think it's a _great_ idea, and the speed-ups (and complexity reduction) it can yield are pretty immense, so seeing more folks building on the idea makes me very happy.

    The PlanetScale blog post references my original "Noria" OSDI paper (https://pdos.csail.mit.edu/papers/noria:osdi18.pdf), but I'd actually recommend my PhD thesis instead (https://jon.thesquareplanet.com/papers/phd-thesis.pdf), as it goes much deeper about some of the technical challenges and solutions involved. It also has a chapter (Appendix A) that covers how it all works by analogy, which the less-technical among the audience may appreciate :) A recording of my thesis defense on this, which may be more digestible than the thesis itself, is also online at https://www.youtube.com/watch?v=GctxvSPIfr8, as well as a shorter talk from a few years earlier at https://www.youtube.com/watch?v=s19G6n0UjsM. And the Noria research prototype (written in Rust) is on GitHub: https://github.com/mit-pdos/noria.

    As others have already mentioned in the comments, I co-founded ReadySet (https://readyset.io/) shortly after graduating specifically to build off of Noria, and they're doing amazing work to provide these kinds of speed-ups for general-purpose relational databases. If you're using one of those, it's worth giving ReadySet a look to get these kinds of speedups there! It's also source-available @ https://github.com/readysettech/readyset if you're curious.

  • PlanetScale Boost
    6 projects | news.ycombinator.com | 15 Nov 2022
    It seems similar to MIT's Noria [1]

    > Noria is a new streaming data-flow system designed to act as a fast storage backend for read-heavy web applications based on Jon Gjengset's Phd Thesis, as well as this paper from OSDI'18. It acts like a database, but precomputes and caches relational query results so that reads are blazingly fast. Noria automatically keeps cached results up-to-date as the underlying data, stored in persistent base tables, change. Noria uses partially-stateful data-flow to reduce memory overhead, and supports dynamic, runtime data-flow and query change.

    [1] https://github.com/mit-pdos/noria

  • OctoSQL allows you to join data from different sources using SQL
    13 projects | news.ycombinator.com | 14 Jul 2022
    Materialize is really neat, also checkout https://github.com/mit-pdos/noria. It inverts the query problem and processes the data on insert. Exactly like what most applications end up doing using a no-sql solution.

What are some alternatives?

When comparing vulkano and noria you can also consider the following projects:

wgpu - Cross-platform, safe, pure-rust graphics api.

zombodb - Making Postgres and Elasticsearch work together like it's 2023

Vulkan - Examples and demos for the new Vulkan API

timely-dataflow - A modular implementation of timely dataflow in Rust

vulkan-tutorial-rs - Vulkan tutorial written in Rust using Ash

realtime - Broadcast, Presence, and Postgres Changes via WebSockets

rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.

TablaM - The practical relational programing language for data-oriented applications

vulkan-tutorial-rs - Rust version of https://github.com/Overv/VulkanTutorial

readyset - Readyset is a MySQL and Postgres wire-compatible caching layer that sits in front of existing databases to speed up queries and horizontally scale read throughput. Under the hood, ReadySet caches the results of cached select statements and incrementally updates these results over time as the underlying data changes.

learn-wgpu - Guide for using gfx-rs's wgpu library.

mysql-live-select - NPM Package to provide events on updated MySQL SELECT result sets