voxul
voxul is a voxel framework and voxel mesh editing tool for Unity. (by cowtrix)
IsoMesh
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring. (by EmmetOT)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
voxul
Posts with mentions or reviews of voxul.
We have used some of these posts to build our list of alternatives
and similar projects.
-
voxul - An Open Source Voxel Engine & Editor
voxul is an open source and completely free (forever) voxel system and editor tool. Use it to build voxel meshes, objects and levels in your editor and at runtime.
IsoMesh
Posts with mentions or reviews of IsoMesh.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Since Unity doesn’t have a true custom collider system, I came up with a crazy solution for physics in my procedural mesh system!
If you’re interested, this is all available on GitHub, along with a lot more information, and the above gif is available in a sample scene.
- I've been experimenting with SDFs and voxels in a Unity project for the last couple weeks. I decided to share the repo along with a little writeup.
What are some alternatives?
When comparing voxul and IsoMesh you can also consider the following projects:
VoxReader - A C# library to read .vox files created with MagicaVoxel
UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.
unity-sdf-generator - A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.