beast
json
beast | json | |
---|---|---|
5 | 93 | |
53 | 40,332 | |
- | - | |
0.0 | 7.7 | |
over 1 year ago | 1 day ago | |
C++ | C++ | |
Boost Software License 1.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
beast
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Download from Google drive
It appears that Google wrote some utilities to do this without manually having to deal with HTTP, but they are only available in Java, Python, Node.js, PHP and .NET - not C++. So you will have to write your own C++ library that sends HTTP requests to the web API and handles the received messages and data. You will need some library to handle network sockets and HTTP requests, such as libcurl or Boost Beast (or see under Communication here: https://en.cppreference.com/w/cpp/links/libs)
- How to build Web servers using C++ (Fun project for Beginners)
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My thoughts and dreams about a standard user-space I/O scheduler
For example Boost-Beast and Boost-Mysql(not officially boost) receive user provided asio::io_context and every other library in this ecosystem should be the same.
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Creating a GUI that can interact with web API.
Otherwise, Boost has an HTTP library: https://github.com/boostorg/beast
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How and where I can learn about Web sockets, APIs, Wrappers to connect with my C++ code?
Docs, GitHub
json
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Learn Modern C++
I have not done a "desktop" program in 25+ years and never using C++ (or C), since then I'm mostly a web developer (PHP,Elixir, JS, Kotlin etc).
I'm currently doing a C++ audio plugin with the Juce framework.
This website has been a good resource, alongside https://www.learncpp.com
But I was actually close to give up before using those two things:
- https://github.com/nlohmann/json : my plugin use a json api backend and the Juce json implementation is atrocious (apparently because of being born in previous c++ version), but this library is GREAT.
- ChatGPT 4. I'm not sure I would have "succeeded" without it, at least not in a reasonable time frame. ChatGPT 3.5 is slow and does not give good results for my use case but 4 is impressive. And I use in a very dumb way, just posing question in the web UI. I probably could have it directly in MSVC?
Also I must say, for all its flaws, I have a renewed appreciation for doing UI on the web ;)
- JSON for Modern C++ 3.11.3 (first release since 473 days)
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What C++ library do you wish existed but hasn’t been created yet?
https://github.com/nlohmann/json works well for me
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[CMake] Can't include external header in .h file
cmake_minimum_required(VERSION 3.15) project(xrpc++ DESCRIPTION "C++ AT Protocol XRPC library" VERSION 1.0.0 LANGUAGES CXX) include(FetchContent) FetchContent_Declare(cpr GIT_REPOSITORY https://github.com/libcpr/cpr.git GIT_TAG 2553fc41450301cd09a9271c8d2c3e0cf3546b73) # The commit hash for 1.10.x. Replace with the latest from: https://github.com/libcpr/cpr/releases FetchContent_MakeAvailable(cpr) FetchContent_Declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.2/json.tar.xz) FetchContent_MakeAvailable(json) add_library(${PROJECT_NAME} SHARED src/lexicon.cpp src/xrpc.cpp ) target_link_libraries(${PROJECT_NAME} PRIVATE cpr::cpr) target_link_libraries(${PROJECT_NAME} PRIVATE nlohmann_json::nlohmann_json) set_target_properties(${PROJECT_NAME} PROPERTIES VERSION ${PROJECT_VERSION}) set_target_properties(${PROJECT_NAME} PROPERTIES SOVERSION 1) target_include_directories(${PROJECT_NAME} PUBLIC include) set(CMAKE_BUILD_TYPE debug)
FetchContent_Declare(json URL https://github.com/nlohmann/json/releases/download/v3.11.2/json.tar.xz) FetchContent_MakeAvailable(json)
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It is either a clever technique or a sad failure
Here is one popular C++ library (nlohmann/json) removing its use.
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How to compile project to separate files to prevent having single large executable as a result?
Before going into binary serialization I suggest you to get comfortable with serialization to text. You can try to write your data to text files and read them in again. Then after you get an idea of how this works you can try to use a library that writes to XML or json, e.g. nlohmann json
- What are some ways I can serialize objects?
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C++ that allows tracking peer to peer multimedia streaming connections using a Flat File - NOT MySql
Download the single header file json.hpp from https://github.com/nlohmann/json/releases and place it in your project directory or an include directory.
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C++ Reflection for Component Serialization and Inspection
Exemple of a JSON library: https://github.com/nlohmann/json (For XML, there's tinyxml)
What are some alternatives?
rsocket-cpp - C++ implementation of RSocket
RapidJSON - A fast JSON parser/generator for C++ with both SAX/DOM style API
JsonCpp - A C++ library for interacting with JSON.
cppcoro - A library of C++ coroutine abstractions for the coroutines TS
ArduinoJson - 📟 JSON library for Arduino and embedded C++. Simple and efficient.
POCO - The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
Boost.PropertyTree - Boost.org property_tree module
yaml-cpp - A YAML parser and emitter in C++
cJSON - Ultralightweight JSON parser in ANSI C
json11
simdjson - Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks