Basic json repo stats
1 day ago

nlohmann/json is an open source project licensed under MIT License which is an OSI approved license.

Json Alternatives

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NOTE: The number of mentions on this list indicates mentions on common posts. Hence, a higher number means a better json alternative or higher similarity.


Posts where json has been mentioned. We have used some of these posts to build our list of alternatives and similar projects - the last one was on 2021-05-23.
  • Send string/vector over sockets
    You can use JSON as the intermediate datastructure for serializing and de-serializing (
  • How to handle structured data in C++? | 2021-05-25
    I think it's still worthwhile for you to consider what native solutions would look like, but in so far as options for library based json support, there are a few good ones out there. My current favorite:
  • Storing data to be used in simulations.
  • Presenting a C++ project on Github elegantly
    The popular JSON For Modern C++ is probably a best-in-class example for how to present a large project on Github. It has just about everything I'd want as a developer out of a library's Github:
  • python help probably a stupid idea
    For loading JSON? Can't say that I do, however, a quick google search and a bit of link following gave me this:
  • C++ Alternative Operator Representations | 2021-04-23
  • How and where I can learn about Web sockets, APIs, Wrappers to connect with my C++ code? | 2021-04-19
    I really like nlohmann/json.
  • How to handle nested JSON format?
    I recommend you use Check out the readme for that project. It is a bit long but trust me it will be worthwhile. In your case I would create a struct for each process containing the id, the 2 strings, and a vector of the children processes
  • Read JSON / YAML files in CPP
  • Finishing a 100%-from-scratch project was a lot more work than originally anticipated. A short post-mortem | 2021-04-09
    Essentially everything that gets serialized is backed by json. I used library to serialize json. So I guess that part isn't from scratch, but I didn't consider that necessarily hard to write, nor important for gameplay. Complete list of libraries I used are in the video description. But gameplay, systems, collision etc, is all from scratch.
  • How do I use external libraries?
    In this case you can use CMAKE as this library says
    Say I wanted to use this library in my project: how would I import it? (I mean, integrate it into the solution correctly not just c&ping into the project)
  • How to Recognize Rotated Text with OCR and Barcode SDK | 2021-03-25
    Both Dynamsoft Barcode SDK and Dynamsoft OCR SDK support JSON-formatted template import. To parse JSON in C++, we use json.hpp, which is a single header file for easy integration. No dependencies required.
  • Modern yaml library with clear docs
    I guess this is the one time when writing your own parser wouldn't be such a bad thing... And since yaml is superset of json, maybe adding yaml support to good json library, like would be possible.
    I'm currently using json for modern c++ in one of my projects. I like the library. The API is well thought out, the docs are very detailed and clear, and its somewhat convenient that it is header only...