viewport-spy
PostgreSQLClient
viewport-spy | PostgreSQLClient | |
---|---|---|
1 | 6 | |
30 | 75 | |
- | - | |
0.0 | 0.0 | |
about 3 years ago | about 1 year ago | |
GDScript | GDScript | |
MIT License | MIT License |
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viewport-spy
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ViewportSpy: An inspector tool that let's you spy on what a viewport is rendering.
Find it here: https://github.com/awkwardpolygons/viewport-spy
PostgreSQLClient
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How can I track Data such as playtime about Games hosted on Itch.io
Took some digging but I knew it was possible. https://github.com/Marzin-bot/PostgreSQLClient you should be able to connect it to a database, and from there you could convert to a spreadsheet, where you could make your graphs and metrics and stuff.
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Online multiplayer architecture with Godot for a soccer game
You could use Nakama for authentication, teams and leaderboards. It uses a CockroachDb backend which is fully drop-in-replacement compatible with PostgreSQL. And if you go the PostgreSQL route and still want other database storage, you could use PostgreSQL Client for Godot.
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Best way to save data of a mmorpg?
At that point you’re read to upgrade to a full RDBMS server completely independent of your little SQLite db instance; take a look at PostgreSQL integration. This is a much heavier lift, so shouldn’t be done until your game is more mature and warrants spending dozens of hours learning pg.
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Mixing C# and GDScript in Godot
For me it was in my server, to connect to PostgreSQL database via the C# package NpgSQL. But once I came across an alternative, I was glad to drop C# entirely. I would still use it for performance tuning late in development.
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Database options?
For this purpose I would recommend looking into using a PostgreSQL database and https://github.com/Marzin-bot/PostgreSQLClient
- Is it possible to connect to an ftp server?
What are some alternatives?
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