PostgreSQLClient
godot-tool_button
PostgreSQLClient | godot-tool_button | |
---|---|---|
6 | 1 | |
75 | 22 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | almost 2 years ago | |
GDScript | GDScript | |
MIT License | MIT License |
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PostgreSQLClient
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How can I track Data such as playtime about Games hosted on Itch.io
Took some digging but I knew it was possible. https://github.com/Marzin-bot/PostgreSQLClient you should be able to connect it to a database, and from there you could convert to a spreadsheet, where you could make your graphs and metrics and stuff.
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Online multiplayer architecture with Godot for a soccer game
You could use Nakama for authentication, teams and leaderboards. It uses a CockroachDb backend which is fully drop-in-replacement compatible with PostgreSQL. And if you go the PostgreSQL route and still want other database storage, you could use PostgreSQL Client for Godot.
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Best way to save data of a mmorpg?
At that point you’re read to upgrade to a full RDBMS server completely independent of your little SQLite db instance; take a look at PostgreSQL integration. This is a much heavier lift, so shouldn’t be done until your game is more mature and warrants spending dozens of hours learning pg.
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Mixing C# and GDScript in Godot
For me it was in my server, to connect to PostgreSQL database via the C# package NpgSQL. But once I came across an alternative, I was glad to drop C# entirely. I would still use it for performance tuning late in development.
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Database options?
For this purpose I would recommend looking into using a PostgreSQL database and https://github.com/Marzin-bot/PostgreSQLClient
- Is it possible to connect to an ftp server?
godot-tool_button
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Editor Tool or Plugin code to make a button invoke a script?
Funnily enough I was just trying to figure this out and found your post before an actual answer. I found this plugin, although I haven't tried it out yet https://github.com/teebarjunk/godot-tool_button
What are some alternatives?
Godot-DialogPlugin - 🗨️ A Dialog Node for Godot Engine
Rakugo-Dialogue-System - Inspired by Ren'Py, Rakugo is a project aiming to provide a way to make narrative-based games on Godot easily. Simplify your project, if it is a visual novel, point and click, RPG, interactive text game or many other styles and blends of styles.
godot_card_engine - A plugin for Godot to create card based games
viewport-spy - Godot editor UI to spy on what a Viewport is rendering. Useful for debugging.
godot_animationplayer_spriteframes_helper - AnimationPlayer SpriteFrames Helper allows for an easier addition of SpriteFrames animations into the timeline of an Animation.
image-to-scene
godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)
fray - Fray – Godot Combat Framework
inkgd - Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
GodotFirebase - Implementations of Firebase for Godot using GDScript
GodotTouchInputManager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.