PostgreSQLClient VS godot-tool_button

Compare PostgreSQLClient vs godot-tool_button and see what are their differences.

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PostgreSQLClient godot-tool_button
6 1
75 22
- -
0.0 0.0
about 1 year ago almost 2 years ago
GDScript GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PostgreSQLClient

Posts with mentions or reviews of PostgreSQLClient. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-18.
  • How can I track Data such as playtime about Games hosted on Itch.io
    1 project | /r/gamedev | 17 Dec 2022
    Took some digging but I knew it was possible. https://github.com/Marzin-bot/PostgreSQLClient you should be able to connect it to a database, and from there you could convert to a spreadsheet, where you could make your graphs and metrics and stuff.
  • Online multiplayer architecture with Godot for a soccer game
    1 project | /r/godot | 6 May 2022
    You could use Nakama for authentication, teams and leaderboards. It uses a CockroachDb backend which is fully drop-in-replacement compatible with PostgreSQL. And if you go the PostgreSQL route and still want other database storage, you could use PostgreSQL Client for Godot.
  • Best way to save data of a mmorpg?
    4 projects | /r/godot | 18 Apr 2022
    At that point you’re read to upgrade to a full RDBMS server completely independent of your little SQLite db instance; take a look at PostgreSQL integration. This is a much heavier lift, so shouldn’t be done until your game is more mature and warrants spending dozens of hours learning pg.
  • Mixing C# and GDScript in Godot
    1 project | /r/godot | 9 Apr 2022
    For me it was in my server, to connect to PostgreSQL database via the C# package NpgSQL. But once I came across an alternative, I was glad to drop C# entirely. I would still use it for performance tuning late in development.
  • Database options?
    1 project | /r/godot | 16 Mar 2022
    For this purpose I would recommend looking into using a PostgreSQL database and https://github.com/Marzin-bot/PostgreSQLClient
  • Is it possible to connect to an ftp server?
    1 project | /r/godot | 13 Sep 2021

godot-tool_button

Posts with mentions or reviews of godot-tool_button. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing PostgreSQLClient and godot-tool_button you can also consider the following projects:

Godot-DialogPlugin - 🗨️ A Dialog Node for Godot Engine

Rakugo-Dialogue-System - Inspired by Ren'Py, Rakugo is a project aiming to provide a way to make narrative-based games on Godot easily. Simplify your project, if it is a visual novel, point and click, RPG, interactive text game or many other styles and blends of styles.

godot_card_engine - A plugin for Godot to create card based games

viewport-spy - Godot editor UI to spy on what a Viewport is rendering. Useful for debugging.

godot_animationplayer_spriteframes_helper - AnimationPlayer SpriteFrames Helper allows for an easier addition of SpriteFrames animations into the timeline of an Animation.

image-to-scene

godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)

fray - Fray – Godot Combat Framework

inkgd - Implementation of inkle's Ink in pure GDScript for Godot, with editor support.

GodotFirebase - Implementations of Firebase for Godot using GDScript

GodotTouchInputManager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.