godot-tool_button
Easily add buttons to the Godot inspector. (by teebarjunk)
GodotTouchInputManager
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. (by Federico-Ciuffardi)
godot-tool_button | GodotTouchInputManager | |
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1 | 2 | |
22 | 463 | |
- | - | |
0.0 | 5.0 | |
almost 2 years ago | 2 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-tool_button
Posts with mentions or reviews of godot-tool_button.
We have used some of these posts to build our list of alternatives
and similar projects.
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Editor Tool or Plugin code to make a button invoke a script?
Funnily enough I was just trying to figure this out and found your post before an actual answer. I found this plugin, although I haven't tried it out yet https://github.com/teebarjunk/godot-tool_button
GodotTouchInputManager
Posts with mentions or reviews of GodotTouchInputManager.
We have used some of these posts to build our list of alternatives
and similar projects.
-
[Mobile]Feedback got me into updating the camera controls once more. Now fully gesture controlled.
Done with the brilliant GodotTouchInputManager plugin by Federico Ciuffardi. Thanks for that!
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I just released Version 2.1.0 of Godot Touch Input Manager. This is an asset that improves Godot's touch input support mainly by adding new gestures. The new update includes two new gestures: single and multiple finger long press. Link in comments.
Link: https://github.com/Federico-Ciuffardi/GodotTouchInputManager Thanks for reading!