vgmtrans
ardour
vgmtrans | ardour | |
---|---|---|
8 | 171 | |
790 | 3,623 | |
2.0% | 1.5% | |
8.6 | 9.9 | |
5 days ago | 6 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vgmtrans
- How to open SDAT files?
- extract audio files from a ds rom file
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thoughts on GBA sound replacement
1 - There are generic-ish tools to dump/convert the with the notation like VGMTrans, but support for various internal formats/methods/effects/commands is definitely not 100%. I've used that one to dump tracks from many games across various systems and often it works fine, but sometimes an effect/track is missing for one reason or another or sometimes a game's music format simply isn't supported and people need to get hands-on.
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PUYOPUYO 20TH ANNIVERSARY MIDI EXTRACTION
A question answered before anybody even asks in the first place: I used VGMTrans to get ahold of all the Midi files. You can get it here: VGMTrans Github page
- What is the easiest way to take an snes song and apply a new sound font to it?
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How hard is it to download a GBA song and change the instruments?
The two best options, in my experience, would be to use either GBA Mus Riper (yes, it is actually misspelled), or VGMTrans. Both should be able to take a GBA rom as input, and give you both midis, and a matching soundfont to go along with them. Then you can use your music editor of choice to load up said midi, and do whatever you want with it.
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Newbie build issues
Here are the steps I'm following btw. https://github.com/vgmtrans/vgmtrans/wiki/Building-the-Qt-version#vs-noide
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Room 215 Soundfont
You can use VGMTrans to extract the Nintendo files to SF2 files as long as you have a Hotel Dusk ROM.
ardour
- Ask HN: Is There a Blender for Music?
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Is Open Source a diversion from what users want?
> I think a lot of people starting with open source kinda expect that dedicated contributors will start to swarm around the project. In reality, a large majority of projects, even many quite prominent ones, are driven by a very small core, often just the project founder.
https://github.com/Ardour/ardour/blob/master/gtk2_ardour/abo...
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What Is the Future of the DAW?
I'm the lead author of Ardour [0], and I'd very much like to hear more about your frustrations, since over the next 1-2 years, paying attention to non-European musical culture is one of the things I hope to focus on during development. You can reach me via the email address in my profile, or maybe use our forums at discourse.ardour.org. Thanks.
[0] https://ardour.org/ <= a cross-platform open source DAW that has been around for more than 23 years
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Red Blob Games: Interactive visual explanations of math and algorithms
One extra detail, something I've learned from 20 years of working on dragging all kinds of objects around the GUI of Ardour [0]: handle ALL button press and release events as drag events where there is no movement.
[0] https://ardour.org/
- The Rules of Margin Collapse
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Absolute beginner seeking advice
I am aware of the 'Real Tone Cable' however I am curious if this is what I should be buying if I also intend on recording my playing in a software such as 'Ardour'
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Show HN: Using C++23 <stacktrace> to get proper crash logs in C++ programs
If you don't care about exotica like async or signal safety, and just need to see the callstack from arbitray points, this can do the job without C++23:
https://github.com/Ardour/ardour/blob/master/libs/pbd/stackt...
(2 different implementations, one for POSIX-y systems with the execinfo.h header, and one for Windows)
The demange() function is elsewhere.
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How to map multiple samples with linux-sampler?
I just loaded an instance of samplv https://samplv1.sourceforge.io/ into the Digital Audio Workstation (DAW), Ardour https://ardour.org/ .
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Is it possible to create professional music on Linux?
If you produce music using a DAW, my preferred is Linux's Ardour: http://ardour.org
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Thought was worth sharing ❤️
Ardour is a free DAW that recently added a clip launcher. I've never tried it.
What are some alternatives?
score - ossia score, an interactive sequencer for the intermedia arts
zrythm - a highly automated and intuitive digital audio workstation - official mirror
arduino_midi_library - MIDI for Arduino
muse - MusE is a digital audio workstation with support for both Audio and MIDI
lmms - Cross-platform music production software
mixxx - Mixxx is Free DJ software that gives you everything you need to perform live mixes.
musescore-downloader - ⚠️ This repo has moved to https://github.com/LibreScore/dl-librescore ⚠️ | Download sheet music (MSCZ, PDF, MusicXML, MIDI, MP3, download individual parts as PDF) from musescore.com for free, no login or Musescore Pro required | 免登录、免 Musescore Pro,免费下载 musescore.com 上的曲谱
helio-sequencer - One music sequencer for all major platforms, desktop and mobile
audacity - Tenacity is an easy-to-use, privacy-friendly, FLOSS, cross-platform multi-track audio editor/recorder for Windows, MacOS, GNU/Linux and other operating systems. It is developed by a wide group of volunteers. Contributions welcome! [Moved to: https://github.com/tenacityteam/tenacity]
brunch - Boot ChromeOS on x86_64 PC - supports Intel CPU/GPU from 6th Gen (Skylake) or AMD Ryzen
pipewire - Mirror of the PipeWire repository (see https://gitlab.freedesktop.org/pipewire/pipewire/)