vedo VS pyrender

Compare vedo vs pyrender and see what are their differences.

pyrender

Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes. (by mmatl)
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vedo pyrender
2 3
1,922 1,229
- -
9.7 0.0
3 days ago about 2 months ago
Python Python
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vedo

Posts with mentions or reviews of vedo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-16.

pyrender

Posts with mentions or reviews of pyrender. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-02.
  • good libraries for real time 3d visualization of position data?
    1 project | /r/learnpython | 26 Jan 2023
    im writing a program for a robot that will allow for the tracking of objects and the robots world positioning through aruco markers but i want to be able to have an easier way to double check if the data its producing is correct, thus ive been looking for libraries that can have a real time 3d viewer that runs in a separate thread and allows for me to load in models like obj'. i use to use pyrender which worked on my pc but it seams that the real time rendering does not work on mac and according to the github they still dont have an official fix at least not one i can get working. if anyone knows of a similar library thats easy to use please let me know!
  • Python code that takes pictures from different view points of a 3d model
    2 projects | /r/computervision | 2 Jul 2022
    I've done something like this using https://github.com/mmatl/pyrender before. We were generating images + registered normal maps for a computer vision application.
  • Anyone Using WSL2 with Arcade/Pyglet? (details in comments)
    2 projects | /r/bashonubuntuonwindows | 16 Sep 2021
    Some good debug info is available in this github thread for generic opengl debugging: https://github.com/mmatl/pyrender/issues/13

What are some alternatives?

When comparing vedo and pyrender you can also consider the following projects:

meshio - :spider_web: input/output for many mesh formats

Open3D - Open3D: A Modern Library for 3D Data Processing

sdf - Simple SDF mesh generation in Python

VisPy - Main repository for Vispy

pymor - pyMOR - Model Order Reduction with Python

Python-Raytracer - A basic Ray Tracer that exploits numpy arrays and functions to work fast.

shenfun - High performance computational platform in Python for the spectral Galerkin method

wslg - Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios

catsim - Computerized Adaptive Testing Simulator

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

three.py - Python 3D library based on three.js and Modern OpenGL

3D-Rendering-Desktop-App - 3D rendering engine made using Python as an exploratory adventure into the world of 3D graphics.