valhalla VS future-mvt

Compare valhalla vs future-mvt and see what are their differences.

future-mvt

This is a place for all of us to figure out what the next MVT spec should look like. All content is CC0. (by nyurik)
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valhalla future-mvt
9 1
4,174 9
2.1% -
9.3 10.0
6 days ago over 1 year ago
C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

valhalla

Posts with mentions or reviews of valhalla. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-29.

future-mvt

Posts with mentions or reviews of future-mvt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-17.
  • How The Post is replacing Mapbox with open source solutions
    21 projects | news.ycombinator.com | 17 Feb 2023
    > PMTiles aside, this is still Mapbox’s world.

    Isn't this is a bit like saying we're still in Google's world because most maps still use Web Mercator? :)

    Good tech builds on what came before. Mapbox did a lot of ground-breaking work in building tooling around OSM, but so have many others. The fact that they named it Mapbox Vector Tiles is be genius in hindsight, because even though we may use tons of tooling they didn't create to build and render them, their name is still there.

    > The next challenge is to evolve the tech stack to something beyond what Mapbox worked up five/ten years ago.

    Agreed, and I think we've seen a lot of iterative work in the open since then. The next challenge is likely building a OSS stack to do proper 3D: open data (including OSM) to pixels, and that work is already beginning across a lot of organizations: https://github.com/nyurik/future-mvt/discussions, Overture Maps, MapLibre, etc.

What are some alternatives?

When comparing valhalla and future-mvt you can also consider the following projects:

Open Source Routing Machine (OSRM) - Open Source Routing Machine - C++ backend

go-pmtiles - Single-file executable tool for working with PMTiles archives

Graphhopper - Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.

maputnik - An open source visual editor for the 'MapLibre Style Specification'

tilemaker - Make OpenStreetMap vector tiles without the stack

PMTiles - Cloud-optimized + compressed single-file tile archives for vector and raster maps

Mapbox GL - Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL

planetiler - Flexible tool to build planet-scale vector tilesets from OpenStreetMap data fast

Openstreetmap - The Rails application that powers OpenStreetMap

maplibre-gl-leaflet - This is a binding from MapLibre GL JS to the familiar Leaflet API.

pygeoapi - pygeoapi is a Python server implementation of the OGC API suite of standards. The project emerged as part of the next generation OGC API efforts in 2018 and provides the capability for organizations to deploy a RESTful OGC API endpoint using OpenAPI, GeoJSON, and HTML. pygeoapi is open source and released under an MIT license.

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