usbloadergx VS Sonic-Mania-Decompilation-Wii-U

Compare usbloadergx vs Sonic-Mania-Decompilation-Wii-U and see what are their differences.

usbloadergx

This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019. (by wiidev)
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usbloadergx Sonic-Mania-Decompilation-Wii-U
27 1
440 43
- -
0.0 8.0
about 2 months ago 8 months ago
C C
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

usbloadergx

Posts with mentions or reviews of usbloadergx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-02.

Sonic-Mania-Decompilation-Wii-U

Posts with mentions or reviews of Sonic-Mania-Decompilation-Wii-U. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-03.
  • backporting TotK to Wii U hardware
    2 projects | /r/Breath_of_the_Wild | 3 May 2023
    I've been inspired by the BotW disassembly (see https://github.com/zeldaret/botw) as well as the success in backporting Sonic Mania to the Wii U (https://github.com/Clownacy/Sonic-Mania-Decompilation-Wii-U). So clearly this is something that's doable. The only minor complication is that this will require soldering a bit more RAM into the Wii U, I already did this myself when I made a portable Wii U a few years ago; should be no problem for anyone with even a modest background in EE. You would of course also need a soft-modded Wii U and external HDD to run the game; there are plenty of tutorials on how to do this.

What are some alternatives?

When comparing usbloadergx and Sonic-Mania-Decompilation-Wii-U you can also consider the following projects:

usbloader-gx-tabmod - An unofficial fork of USB Loader GX that has tabs

d2x-cios - A custom IOS for the Wii and Wii-U console, i.e. an IOS modified to add some new features not available in the official IOS.

NUSspli - NUS simple packet loader/installer

Bloopair - Allows connecting controllers from other consoles like native Wii U Pro Controllers on the Wii U

TinyWiiBackupManager - A simple Wii backup manager written in Rust

cdecrypt - Decrypt Wii U NUS content — Forked from: https://code.google.com/archive/p/cdecrypt/

d2x-cios - A custom IOS for the Wii and Wii-U console, i.e. an IOS modified to add some new features not available in the official IOS.

Nintendont - A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U

wbfs-manager-rs - A simple Wii backup manager written in Rust [Moved to: https://github.com/mq1/TinyWiiBackupManager]

libogc - C Library for Wii and Gamecube homebrew

usbloadergx - This is NOT the official USB Loader GX. Please visit http://sourceforge.net/projects/usbloadergx/ for that. This place is only used as backup and fork projects. Do not fill issues here, I will not answer them. Fill them to sourceforge instead or gbatemp.net