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Sonic-Mania-Decompilation-Wii-U reviews and mentions
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backporting TotK to Wii U hardware
I've been inspired by the BotW disassembly (see https://github.com/zeldaret/botw) as well as the success in backporting Sonic Mania to the Wii U (https://github.com/Clownacy/Sonic-Mania-Decompilation-Wii-U). So clearly this is something that's doable. The only minor complication is that this will require soldering a bit more RAM into the Wii U, I already did this myself when I made a portable Wii U a few years ago; should be no problem for anyone with even a modest background in EE. You would of course also need a soft-modded Wii U and external HDD to run the game; there are plenty of tutorials on how to do this.
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Clownacy/Sonic-Mania-Decompilation-Wii-U is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of Sonic-Mania-Decompilation-Wii-U is C.
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