unity-sdk
The Unity SDK for LootLocker (by lootlocker)
unreal-server-sdk
By lootlocker
unity-sdk | unreal-server-sdk | |
---|---|---|
7 | 1 | |
63 | 1 | |
- | - | |
9.2 | 7.7 | |
12 days ago | about 2 months ago | |
C# | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
unity-sdk
Posts with mentions or reviews of unity-sdk.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-15.
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Some user tracks from Turbo Sliders Unlimited online sessions. The game is coming to Early Access in about two weeks so it is good to have the beta community making tracks already. Feel free to ask anything about the editor or sharing tech!
Cool, thanks for sharing! If you're ever looking for a cross-platform solution for level editors / UGC you should check out LootLocker which works similarly to Steamworks but can be connected to by any platform.
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Framework recommondation for highscore list, game cloud saving and push notifications
although there is no official plugin or sdk for godot, I believe you can make use of their rest api and lootlocker sounds like something that covers all of your needs and should your game grow, more. https://www.lootlocker.io
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This is an alpha build of my first game, called Boatload
You should definitely consider it - it's a big retention mechanic that can be implemented in less than an hour. Consider using a cross-platform leaderboard like LootLocker
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Best Saving System For Multiplayer Survival?
Look into LootLocker, they should have all the features that you need: Lootlocker
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How do you handle IAPs in non-Mobile games that aren't yet on Steam?
Hey, i haven't tried it myself, but i found this a couple months back. Worth having a look at! https://www.lootlocker.io/
- How would you go about implementing a leaderboard?
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We're from LootLocker, a game backend made specifically for indies!
We have a Unity SDK which you can download from our GitHub repository
unreal-server-sdk
Posts with mentions or reviews of unreal-server-sdk.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-22.
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We're from LootLocker, a game backend made specifically for indies!
We also provide a Server SDK and Server APIs that can be used by your multiplayer server to communicate securely with our backend.
What are some alternatives?
When comparing unity-sdk and unreal-server-sdk you can also consider the following projects:
godot-local-notification - Godot module for local notifications (android and iOS)
GodotFirebase - Implementations of Firebase for Godot using GDScript
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
quickstart-android - Firebase Quickstart Samples for Android
Solana.Unity-SDK - Open-Source Unity-Solana SDK with Full RPC coverage, NFT support and more
godot-facebook - Facebook module for Godot Game Engine (android and iOS)
PGSGP - Play Games Services plugin for Godot Game Engine - Android