unicodetiles.js VS Json.NET

Compare unicodetiles.js vs Json.NET and see what are their differences.

unicodetiles.js

A JavaScript character-based tile engine for creating games such as roguelikes. (by tapio)

Json.NET

Json.NET is a popular high-performance JSON framework for .NET (by JamesNK)
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unicodetiles.js Json.NET
2 53
155 10,530
- -
0.0 3.7
over 5 years ago 17 days ago
JavaScript C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unicodetiles.js

Posts with mentions or reviews of unicodetiles.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-02.
  • Sharing Saturday #369
    8 projects | /r/roguelikedev | 2 Jul 2021
    This week I've been migrating my game's graphics from simple HTML manipulation, which was slow, to manually drawing on the HTML5 Canvas, which also turned out to be slow. And then testing out web rendering libraries such as PixiJS and WGLT (WebGL Terminal). Some such simple WebGL library feels like the way to go. I've still to try out Fastiles (by Ondras, the Rot.js author) and the older UnicodeTiles.js.
  • Web roguelike in to the tune of DND.EXE
    1 project | /r/roguelikedev | 24 Jan 2021
    https://github.com/tapio/unicodetiles.js is a very good library. Does both ASCII and tiles, doesn't use any framework so is as fast as they come, can switch between DOM/canvas/webgl.

Json.NET

Posts with mentions or reviews of Json.NET. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-09.

What are some alternatives?

When comparing unicodetiles.js and Json.NET you can also consider the following projects:

rougelike-ada - A rougelike game written in Ada 2012

Utf8Json - Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).

MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

Protobuf.NET - Protocol Buffers library for idiomatic .NET

LitJSON - JSON library for the .Net framework

Jil - Fast .NET JSON (De)Serializer, Built On Sigil

ProtoBuf - C# code generator for reading and writing the protocol buffers format

json5 - JSON5 — JSON for Humans

Bond - Bond is a cross-platform framework for working with schematized data. It supports cross-language de/serialization and powerful generic mechanisms for efficiently manipulating data. Bond is broadly used at Microsoft in high scale services.

ServiceStack.Text - .NET's fastest JSON, JSV and CSV Text Serializers

JsonSubTypes - Discriminated Json Subtypes Converter implementation for .NET

ZeroFormatter - Infinitely Fast Deserializer for .NET, .NET Core and Unity.