ultimate_addon
By FalkensMaze1983
alu_auto_builder
For batch building addon roms/carts for the AtGames Legends Ultimate (by jimnarey)
ultimate_addon | alu_auto_builder | |
---|---|---|
12 | 20 | |
42 | 14 | |
- | - | |
0.0 | 0.0 | |
about 4 years ago | almost 2 years ago | |
Shell | Python | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ultimate_addon
Posts with mentions or reviews of ultimate_addon.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-22.
-
Modifying UCE file - 7zip?
To build or modify the UCE, you’ll need this outdated tool that no longer builds UCE files properly
-
Baraduke won't start up
For posterity, I checked the original UCE from the COX v5 pack. It ran. So then I rebuilt it with the latest core from here using both the original AddOn Tool and the much better tool created by /u/meepowl. Both of those ran as well.
-
New tool for batch creating UCEs
I'm pretty certain the Windows Addon tool uses a pre-built save image as there is one bundled with it and it doesn't include Cygwin ports of truncate, debugfs or mkfs which I needed to generate the save images. Our tool makes these on the fly just as the Linux script in the ultimate_addon tool does.
-
How does the Windows Addon Tool create squashfs and ext4 filesystems
Hi. I'm trying to build a cross-platform tool to make building UCE images easier. The build scripts for Linux in the sauce_factory and ultimate_addon repos use mksquashfs which can be compiled for Windows but also use mkfs and debugfs to create the ext4 partition (as well as truncate and dd for various things but I can probably find a way round these).
-
Batch creation of UCEs for Legends Ultimate
I successfully built a UCE based on FBA libretro last night, using https://github.com/FalkensMaze1983/ultimate_addon and it worked but it sounds like you're saying this is not suitable if I want to be able to save any data. Is that right?
-
Is it possible to change the Bezel within a UCE file?
Download the AddOn Tool from here: https://github.com/FalkensMaze1983/ultimate_addon/tree/master/AddOn_tool
- Building UCE files in Linux
- Save Game
-
legends ultimate modding kit
heres the download link for the addon tool https://github.com/FalkensMaze1983/ultimate_addon/tree/master/AddOn_tool, also read the readme so you know how to do everything below
-
Frequently Asked Questions
A. Find a sauce from the same type of system. Use 7zip to extract the emulator core (.so) and the rom. Use AddOnTool (https://github.com/FalkensMaze1983/ultimate_addon/tree/master/AddOn_tool) to use your own rom or emulator core . Only mame roms are zipped. All others should be uncompressed.
alu_auto_builder
Posts with mentions or reviews of alu_auto_builder.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-22.
-
ALU Coinopsx 5 Alive - ok to bypass some folders?
Just add a system folder, like MD, find a playlist_art file *.png, make a playlist file & put it in playlists folder, same name as system folder. Scrape the arts with the beta 4 tool (https://github.com/jimnarey/alu_auto_builder/releases/tag/Beta-4) (windows/Linux) & put them in their respective folders cover/logo/marquee/video/custom=cabinet *.png - if you find 1, then run the AddonX tool before you try your Flash drive. They should work then.
-
Adding backdrops to some games - how to?
Take those recipes that /u/walknight provided and use them as a base. Rebuild your UCEs in Windows using this tool (recipe to UCE): https://github.com/jimnarey/alu_auto_builder/releases/tag/Beta-4
- Modifying UCE file - 7zip?
-
Dreamcast/Redream
Direct download: https://github.com/jimnarey/alu_auto_builder/releases/tag/Beta-4
-
I started working on compete set of saUCEs
Well, I haven't updated yet. (5.65) I can't help you there.. If you want to re-build the saUCEs, just use the Beta Tool version 4 here: https://github.com/jimnarey/alu_auto_builder/releases
- New Addon Tool
- New firmwares screws up *all* sauce packs?
-
Has anyone looked into why the AddOnX Tool requires Internet access?
addonx 4 beta
- UCE Tool Beta 4 Released - Firmware 5.62+ Fix
-
Why aren't more people talking about the audio lag?
If you (or anyone, really) would like to experiment, you can use this tool to extract the “save” folder where the ini file resides and then pack it back in. All without rebuilding the UCE. If there is no ini file, add one.
What are some alternatives?
When comparing ultimate_addon and alu_auto_builder you can also consider the following projects:
pixelcade - Pixelcade LED Marquee Artwork
sauce_factory
ultimate_addon
alu_cores
saucepan - Create a UCE file by pulling source files from various locations