uhtml
web.dev
uhtml | web.dev | |
---|---|---|
14 | 148 | |
841 | 3,547 | |
- | - | |
9.0 | 9.0 | |
12 days ago | about 2 months ago | |
HTML | Nunjucks | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
uhtml
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Svelte frontend vs HTMX and hyperscript
I have to say that I am an extremist minimalist, so I use a nano-framework I developed for the frontend, with uhtml (https://github.com/WebReflection/uhtml) and some JavaScript libraries to help.
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Xeito - A framework for building web applications
One of the main decisions I had to make early on was template handling, there are many approaches out there and of course, with React being the king, I first tried implementing a VirtualDOM complete with JSX support and whatnot... well that didn't really worked for what I was trying to achieve, so I moved into Tagged Template Literals (through µhtml) and tried to stick to standards as much as possible by building on top of the Custom Elements API.
- Anyone have multiple language syntax highlighting with treesitter working?
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New Web Component Framework!
FAST rendering thanks to µhtml
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Ardi: Welcome to the Weightless Web
Challenge: With declarative rendering, oftentimes entire DOM trees are re-painted because of simple prop or state changes that could have been handled faster by imperative DOM manipulation. I wanted a framework that, like Lit, only updated content or attributes that had changed instead of re-painting entire DOM elements and trees. Solution: I chose µhtml for the default templating system because it accomplishes this goal and other advanced templating features in a tiny bundle size. To make rendering even faster and smoother, I throttled uhtml's rendering using requestAnimationFrame.
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Ask HN: What happened to vanilla HTML/CSS/JS development?
> There are lighter-weight shadow dom frameworks out there (than Vue/React/Angular) so why would you want to write one yourself?
You can even avoid a shadow DOM entirely:
https://github.com/WebReflection/domdiff
https://github.com/WebReflection/uhtml
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I don't miss React: a story about using the platform
My next goal would be to discard snabbdom (and virtualdom) and use custom elements. For that I'm evaluating a library like https://github.com/WebReflection/uhtml and all it's ecosystem of utility
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It's been 5 years since I've done Frontend work, getting back in the game
Yep ditched React since 2015, it's still the same mess today. They all not trying to encourage interoperability, and comes with their own build .. seriously? Frontend should be just libs! Use https://github.com/WebReflection/uhtml or lit-html where things should be highly dynamic.
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Can I just jump into React if I already know the fundamentals of JS/HTML/CSS?
If it's for getting into job market, go for React. If it's for learning declarative ui, build cool stuff real quick without tooling, go with lit-html or bravely go with https://github.com/WebReflection/uhtml (it's more simple than anything else, yet powerful)
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Hooks Considered Harmful
A tiny dom lib like https://github.com/WebReflection/uhtml is more than enough for very complicated UI, with understanding how events work, will be able to implement very thin state management on top. With game programming styled manual render() call here and there as needed, pretty neat.
web.dev
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Building a realtime chat app with Next.js and Vercel
Before we start creating pages in our application, it's important to understand how Next.js renders content. The framework supports multiple rendering methods including server-side rendering (SSR), static site rendering (SSG), and client-side rendering (CSR). There are many pros and cons to each rendering method (too many to cover in this post) so if these concepts are new to you, Google’s web.dev site has a very good introduction to rendering on the web that can help you understand rendering options.
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Navigating the Waters of Core Web Vitals in 2024
The lifecycle of an interaction. Source: web.dev
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How hard has code splitting been in your experience?
Probably not, it's the CSS used so far, so if there are elements you've not interacted with, that's an issue. This web.dev article gives some tools you can use https://web.dev/articles/extract-critical-css
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Google have removed RSS support from their developer blogs
I noticed the same for Google's site https://web.dev/
The last article pushed to the feed was "Changes to the web.dev infrastructure" few months ago https://web.dev/blog/webdev-migration
The feed still there but with no updates https://web.dev/feed.xml and on the site you can see new articles published.
Is sad that on a infrastructure revamp of a modern site, the RSS feed was left out of the features list (at least for now).
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How do websites have a prompt on unsupported browsers?
Upon testing on Firefox and Mi Browser, there was no triggering of the BeforeInstallPrompt event, as expected. However, I noticed that web.dev manages to display a prompt on these browsers, even though they theoretically lack support for the BeforeInstallPrompt event.
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StackOverflow alternatives for web developers
web.dev, maintained by Google, including posts by Chrome developers and their co-workers,
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Progressive vs. Incremental Rendering/(Re)Hydration
In a old web.dev articleI came across the word "Incremental (Re)Hydration" which is linked to a Glimmer.js-Blog post (also called "Incremental Rendering" there) confuses me. Is Incremental (Re)Hydration the same as Progressive (Re)Hydration? Reading the Glimmer-Blog article it seems so, but in the web.devarticle it seems to be something different.
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Staying up to date with the industry with newsletters
Web.dev newsletter - though it's not a weekly newsletter and it's only content from web.dev (though really high quality content)
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Is it possible to get into coding at 21 with no qualifications self taught?
Just open up a text edi web developers are self-taught. a website. That's what I did. Some people like this: https://web.dev
- Ya saben a donde anotarse si la quieren pegar en IT.
What are some alternatives?
lit - Lit is a simple library for building fast, lightweight web components.
vanilla-extract - Zero-runtime Stylesheets-in-TypeScript
solid - A declarative, efficient, and flexible JavaScript library for building user interfaces.
lighthouse - Automated auditing, performance metrics, and best practices for the web.
Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.
TheAnnoyingSite.com - The Annoying Site a.k.a. "The Power of the Web Platform"
developer.chrome.com - The frontend, backend, and content source code for developer.chrome.com
bedrock - WordPress boilerplate with Composer, easier configuration, and an improved folder structure
prehistoric-simulation - Simulator in browser
lite-youtube-embed - A faster youtube embed.
inferno - :fire: An extremely fast, React-like JavaScript library for building modern user interfaces
VuePress - 📝 Minimalistic Vue-powered static site generator