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Uhtml Alternatives
Similar projects and alternatives to uhtml
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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typescript-eslint
:sparkles: Monorepo for all the tooling which enables ESLint to support TypeScript
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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developer.chrome.com
Discontinued The frontend, backend, and content source code for developer.chrome.com
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SaaSHub
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uhtml reviews and mentions
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Svelte frontend vs HTMX and hyperscript
I have to say that I am an extremist minimalist, so I use a nano-framework I developed for the frontend, with uhtml (https://github.com/WebReflection/uhtml) and some JavaScript libraries to help.
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Xeito - A framework for building web applications
One of the main decisions I had to make early on was template handling, there are many approaches out there and of course, with React being the king, I first tried implementing a VirtualDOM complete with JSX support and whatnot... well that didn't really worked for what I was trying to achieve, so I moved into Tagged Template Literals (through µhtml) and tried to stick to standards as much as possible by building on top of the Custom Elements API.
- Anyone have multiple language syntax highlighting with treesitter working?
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New Web Component Framework!
FAST rendering thanks to µhtml
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Ardi: Welcome to the Weightless Web
Challenge: With declarative rendering, oftentimes entire DOM trees are re-painted because of simple prop or state changes that could have been handled faster by imperative DOM manipulation. I wanted a framework that, like Lit, only updated content or attributes that had changed instead of re-painting entire DOM elements and trees. Solution: I chose µhtml for the default templating system because it accomplishes this goal and other advanced templating features in a tiny bundle size. To make rendering even faster and smoother, I throttled uhtml's rendering using requestAnimationFrame.
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Ask HN: What happened to vanilla HTML/CSS/JS development?
> There are lighter-weight shadow dom frameworks out there (than Vue/React/Angular) so why would you want to write one yourself?
You can even avoid a shadow DOM entirely:
https://github.com/WebReflection/domdiff
https://github.com/WebReflection/uhtml
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I don't miss React: a story about using the platform
My next goal would be to discard snabbdom (and virtualdom) and use custom elements. For that I'm evaluating a library like https://github.com/WebReflection/uhtml and all it's ecosystem of utility
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It's been 5 years since I've done Frontend work, getting back in the game
Yep ditched React since 2015, it's still the same mess today. They all not trying to encourage interoperability, and comes with their own build .. seriously? Frontend should be just libs! Use https://github.com/WebReflection/uhtml or lit-html where things should be highly dynamic.
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Can I just jump into React if I already know the fundamentals of JS/HTML/CSS?
If it's for getting into job market, go for React. If it's for learning declarative ui, build cool stuff real quick without tooling, go with lit-html or bravely go with https://github.com/WebReflection/uhtml (it's more simple than anything else, yet powerful)
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Hooks Considered Harmful
A tiny dom lib like https://github.com/WebReflection/uhtml is more than enough for very complicated UI, with understanding how events work, will be able to implement very thin state management on top. With game programming styled manual render() call here and there as needed, pretty neat.
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A note from our sponsor - SaaSHub
www.saashub.com | 25 Apr 2024
Stats
WebReflection/uhtml is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of uhtml is HTML.
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