uce
ClassicUO
uce | ClassicUO | |
---|---|---|
1 | 37 | |
0 | 536 | |
- | 1.9% | |
10.0 | 8.9 | |
over 1 year ago | 6 days ago | |
C++ | C# | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
uce
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Ask HN: What is your “I don't care if this succeeds” project?
I'm working on a replacement for PHP, just for my own use. I don't really care if anyone else besides me will ever find it useful.
Right now it's just a Git repo: https://github.com/ThingamaNet/uce
My project goals:
- minimal but stable FastCGI runtime that recompiles server pages as needed
ClassicUO
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Is there a simple, out of the box solution for Mac? (M1)
Parallels or download the client at www.classicuo.eu. With the latter option, you will need the files from the client.
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Any hope of a Mac desktop release of UO?
The unofficial ClassicUO client runs on Macs: https://www.classicuo.eu You likely just need to provide the actual client files which could be a hassle to obtain after every patch.
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Returning to UO
If you want to play on the Classic Client I would recommend UO Classic client mod that allows the game to run at full resolution and 60FPS. https://www.classicuo.eu
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RyujinX – Open Source Nintendo Switch Emulator
Oh, in terms of emulators written in C#, never heard of Run[1]UO[2]? C# revolutionized the UO world back like 20 years ago(?) it has(d?) the right balance between simplicity, clarity and performance
[1] https://www.runuo.net/
[2] https://github.com/ClassicUO/ClassicUO
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Dark Forest
no total skills cap you'll need the client files which doesn't run on linux itself, but then you can play using ClassicUO which is linux compatible
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What's happening on Siege Perilous tonight? Old-school UO, that's what.
I checked it's not on there list of servers, yet. https://www.classicuo.eu/
- Open source Diablo 1 engine – DevilutionX 1.5.0 released
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Help getting back in...
ClassicUO is not the official client.
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Even More Top 10 Pointless Things in Ultima Online
This is the client we’re talking about: https://www.classicuo.eu you can boost the frames up to 60-120fps and you’re able to resize the game window to your likings.
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Dark Sun - OpenSource MMORPG roguelike!
This gonna be OT: Ciao Tommaso, after reading your project README I think you would be interested to this project too: https://github.com/ClassicUO/ClassicUO
What are some alternatives?
Ultralight - Lightweight, high-performance HTML renderer for game and app developers.
ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
endbasic - BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
crossuo - CrossUO - Open Source Ultima Online Client
dynarmic - An ARM dynamic recompiler.
polyhydra-upm - Creative geometry for Unity
Arthur - How to build your own AI art installation from scratch [Moved to: https://github.com/maxvfischer/DIY-ai-art]
learn - A social network of lifelong learners built around humanity's universal learning map.
fnaify - Run FNA/XNA games on OpenBSD - DEPRECATED! Check out the successor: https://github.com/IndieRunner/IndieRunner
t3 - Tooll 3 is an open source software to create realtime motion graphics.
ripgrep - ripgrep recursively searches directories for a regex pattern while respecting your gitignore
Switch-Emulators-Guide - A guide to get either Yuzu or Ryujinx running on your PC. Includes links for games, keys, firmware, shaders and some other stuff. Made for 128BitBay and r/NewYuzuPiracy.