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frozen
text | frozen | |
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4 | 10 | |
315 | 1,222 | |
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3.2 | 6.1 | |
4 months ago | 2 months ago | |
C++ | C++ | |
Boost Software License 1.0 | Apache License 2.0 |
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What C++ library do you wish existed but hasn’t been created yet?
utf8 normalization, stemming, case insensitive comparison. https://github.com/unicode-rs example for rust What are options for C++? 1. translate to utf16 ( https://github.com/simdutf/simdutf ) and use icu -- slow 2. boost text, https://github.com/tzlaine/text , also slow (because the author doesn't care or couldn't care), we made a lot of patches to make our library faster than lucene, but still this part is slower than icu for utf16 (icu for utf16 also very slow...)
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uni-algo v1.0.0: Modern Unicode Library
How does this compare with https://github.com/tzlaine/text and https://github.com/soasis/text ?
- How should I use rope structure using Boost?
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Any utf-8 string library that provides an API like this?
Check out Boost.Locale or maybe https://github.com/tzlaine/text
frozen
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Making a "constant mapping"
I found this extension that implements "frozen" versions of some C++ containers, but I was wondering if there is a good solution available in the standard library.
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Static map - is it possible?
A library exists that can produce constexpr hash table based containers.
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What C++ library do you wish existed but hasn’t been created yet?
I use the Frozen library for that. Since the conversions should be known at compile time you can make constexpr hash tables for lookups.
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Command-line util for class implementation (My first try at a professional c++ application)
The constexpr dependency of note here is frozen.
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Ambition is cute.
In C++, a drop-in replacement for your DSA can provide significant improvements over the standard library. Particularly the standard unordered_map class can be improved by 50% to 100% (e.g. https://github.com/greg7mdp/parallel-hashmap, or for static maps https://github.com/serge-sans-paille/frozen). Of course, recognize that creating a DS/A from scratch is an entire project, and you shouldn't roll your own for an independent codebase.
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[Hobby] Bomberman fan 2D Animator needed
Technologies (for curious folks): C++17, SFML, Entt, Frozen, Protobuf, spdlog, GoogleTest, GoogleBenchmark, CMake and Dear ImGui for debug purpose.
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May 2021 monthly "What are you working on?" thread
In the language, I added anonymous array literals. I did some cleanup in the compiler and updated to LLVM 12 from 10 (which was pretty trivial, surprisingly). I also added frozen, a C++ perfect-hashing library, as a dependency to speed up the lookup of keywords in my lexer. The library exploits C++’s constexpr features to generate a perfect hash at compile-time without any separate build step, which is great, and it also provides a drop-in replacement for std::unordered_map that uses the hash.
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MSVC Backend Updates in Visual Studio 2019 version 16.10 Preview 2 | C++ Team Blog
This is where I plug Frozen :-] https://github.com/serge-sans-paille/frozen
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What (relatively) easily to implement features would you like to see in c++23.
I’ve no idea how hard it is to implement, but return type polymorphism would be nice. Especially returning different things based on the constexpress of the result. And then add Frozen eqivalents of associative containers to the STL, so that, for example constexpr auto set = std::make_set(...) would be frozen::set, and auto set = std::make_set(...) would be std::set.
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Compile-time INI config parsing and accessing with C++20
In which case, I believe the answer your question would be yes: the frozen map.
What are some alternatives?
nativejson-benchmark - C/C++ JSON parser/generator benchmark
gram_grep - Search text using a grammar, lexer, or straight regex. Chain searches for greater refinement.
colrcv - C Library for converting Colours between different Colour Models
parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.
sg16-meetings - SG16 meeting plans and summaries
STL - MSVC's implementation of the C++ Standard Library.
mysql - MySQL C++ client based on Boost.Asio
bluebird - A work-in-progess programming language modeled after Ada and C++
sqlpp11 - A type safe SQL template library for C++
mpv - 🎥 Command line video player
text - A spicy text library for C++ that has the explicit goal of enabling the entire ecosystem to share in proper forward progress towards a bright Unicode future.
c3c - Compiler for the C3 language