tvmv
monomer
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tvmv | monomer | |
---|---|---|
5 | 16 | |
19 | 516 | |
- | - | |
10.0 | 0.0 | |
about 1 month ago | 11 days ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tvmv
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Command-line tool to bulk-rename TV episode files
https://github.com/keithfancher/tvmv (or check out the quick-start to get the rough idea)
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What can I do in Haskell? UwU
For example, I wanted to build a tool to pull down TV episode data from an API and bulk-rename files. Super IO-heavy, figured it would be a P.I.T.A. to write in Haskell. But I did it anyway, haha. And it was fine! Fun, even.
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What practice programs or knowledge should I learn to do "real" projects in Haskell
And now I'm working on something a bit more complex: lots of IO, filestystem stuff, API calls, etc. It's basically a FileBot replacement (tentatively) called tvmv. And after that, I kinda want to try a small game.
monomer
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What can I do in Haskell? UwU
Yes - for example https://github.com/fjvallarino/monomer
- Suggestions for "dashboard" graphics libraries?
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SimpleX Chat - the first messaging platform that has no user identifiers (not even random numbers) - v3.0 of iOS and Android apps is released - coded in Haskell!
I would like to suggest the following Haskell GUI-library for the desktop application: https://github.com/fjvallarino/monomer
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Help with running openGL applications
I recently tried building a monomer application, hoping to get it to run on my phone phone (currently I'm running the latest Manjaro phosh demo).
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[ANN] Monomer 1.4.1.0
Release notes: https://github.com/fjvallarino/monomer/releases/tag/1.4.1.0
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Is Haskell capable of this?
If you're looking into creating UIs, Monomer provides a declarative style inspired on Elm's architecture.
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What projects to make in Haskell?
If you used Swift UI and like creating GUIs declaratively, Monomer may interest you.
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Can't install WxHaskell on Windows
monomer is probably the newest GUI library for Haskell. It looks good, though I haven’t tried it.
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Postgres full-text search app with UI based on the Monomer library
First time I used Monomer, and I cannot recommend it enough, it's been quite joyful to work with it :)
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Is it possible to install C libraries before building on Hackage?
Hi! To clarify, I don't intend to install libraries on a user's machine globally. The project has a Setup page that describes what needs to be installed before building. This works fine since a human can follow those steps, but that is not the case with Hackage. Hence the need to have a way of installing external libraries at some point in the workflow.
What are some alternatives?
static-haskell-nix - easily build most Haskell programs into fully static Linux executables
gi-gtk-declarative - Declarative GTK+ programming in Haskell
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
MetalNanoVG - The Metal port of NanoVG.
hackage-doc-builder-config - Configuration and documentation for the Hackage documentation builder
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
simplexmq - ⚙️ SimpleXMQ - A reference implementation of the SimpleX Messaging Protocol for simplex queues over public networks.
gloss - Painless 2D vector graphics, animations and simulations.
concur-core - An unusual Web UI Framework for Haskell