tuplet
A fast, simple tuple implementation that implements tuple as an aggregate (by codeinred)
libunifex
Unified Executors (by facebookexperimental)
tuplet | libunifex | |
---|---|---|
8 | 22 | |
175 | 1,370 | |
- | 2.8% | |
5.6 | 7.6 | |
10 months ago | 11 days ago | |
C++ | C++ | |
Boost Software License 1.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tuplet
Posts with mentions or reviews of tuplet.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-22.
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mz::type_list v1.0.0 - an alternative to std::tuple in metaprogramming contexts
To be compared too with tuplet
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An implementation of `std::tuple` based on variadic lambda capture
If you are looking for a more serious Tuple then check out https://github.com/codeinred/tuplet, which is an aggregate compatible implementation.
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When C++23 is released... (ABI poll)
Don't forget to fix std::tuple which should be an aggregate type, and maybe deprecate std::pair while at it.
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Why do we need networking, executors, linear algebra, etc in the Standard Library?
The many surprising flaws of std::tuple (this thread makes good reading, as well as a section on this github)
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A single factor that controls clang's optimization of tuple_cat
I decided to post the discussion just because I thought y'all would find it interesting. You can also read about the process of developing an efficient recursion-free implementation of tuple_cat here: https://github.com/codeinred/tuplet/issues/10
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tuplet: A Lightweight Tuple Library for Modern C++
It was based on this suggestion: https://github.com/codeinred/tuplet/issues/1
libunifex
Posts with mentions or reviews of libunifex.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-23.
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Comparing asio to unifex
I'm curious what led you to this conclusion. If you ran into scalability issues with its static_thread_pool, then that's a known issue. If it's something else, the authors (of which I'm one) would love to know.
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How does one actually build a C++ project
Instead of calling add_executable you will call add_library. Here is a (only moderately complicated) production example of a library that can be built standalone (along with tests and example executables), or as a subproject, where it builds only the library
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How to write networking code now that will be easiest to adapt to the upcoming standard?
My original thought was to build my DDS implementation on top of libunifex in anticipation for standardization: https://github.com/facebookexperimental/libunifex
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Executors/libunifex example project
I'm trying to understand how to work with the proposed executors in a project, but after watching Eric Niebler's cppcon talks (https://youtu.be/xLboNIf7BTg) and looking at the libunifex examples (https://github.com/facebookexperimental/libunifex/tree/main/examples) I still have a hard time wrapping my head around how to employ the sender/receiver pattern in a larger project.
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Async/Await pattern in C++
You have coroutines in C++20 but there is also the executives proposal that's making it's way into C++23 that is available as a library under the name unifex that only requires C++14
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Using Asio for asynchronous gRPC clients and servers
Asio-grpc makes exactly that possible by providing an Asio execution_context compatible interface to the CompletionQueue. It supports all types of RPCs (including generic ones), completion tokens, cancellation, as well as libunifex sender/receiver (if you want to try out what might become std::execution). The latest release (v1.7.0) also introduced a GrpcStream class for writing Rust/Golang select-style code.
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My thoughts and dreams about a standard user-space I/O scheduler
P2300: they are trying to standardize facebookexperimental/libunifex
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"C++ makes it harder to shoot yourself, but when you do it blows your whole leg off"
All the network handling for Instagram and all other Meta apps on all platforms is handled by their own C++ library https://github.com/facebookexperimental/libunifex.
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State of the art for CPOs (customization points) in C++?
This. I'd also like to mention libunifex. It's entirely based on tag_invoke and is a testament as to how much power it actually provides. On the other hand, it also proves how cumbersome it is to define CPOs with tag_invoke. But IMO it's a lot better than anything else anyone has ever created, and users usually don't need to define new CPOs, only library writers do, so there's that.
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Why do we need networking, executors, linear algebra, etc in the Standard Library?
A work in progress implementation of the library: https://github.com/facebookexperimental/libunifex