ttrpg-map-sketcher
rich
ttrpg-map-sketcher | rich | |
---|---|---|
2 | 148 | |
4 | 47,170 | |
- | 0.7% | |
10.0 | 8.0 | |
over 1 year ago | 1 day ago | |
TypeScript | Python | |
- | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ttrpg-map-sketcher
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Best D&D map makers for dungeons, cities and worlds
I GM an online TTRPG, and I wanted to replicate the experience of the players drawing the map themselves as they go along. We use Roll20, but didn't find the tools particularly well suited to updating the map in the moment.
So, I had a go at making a little tool that lets you quickly make rough sketches of the map, as well letting you move tokens (for the characters) around. It's not particularly fancy, but it seems to work for us!
https://github.com/mwilliamson/ttrpg-map-sketcher
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Ask HN: What Are You Working on This Year?
An app for quickly and collaboratively drawing maps for tabletop RPGs.
I run a tabletop RPG for some friends over the Internet using Roll20. As a player in other (in-person) games, there have been times where we've collaboratively made a map as we've gone along rather than the GM providing one, and I wanted to be able to provide a similar experience for my players. Since we found Roll20 didn't really work for this use case, I'm cobbling together an app that tries to make the experience as fluid as possible. It's only really intended for my group when I'll be on hand to explain how it works and I'll be the only one deploying it, so the docs are somewhat sparse, but in case anyone is interested:
https://github.com/mwilliamson/ttrpg-map-sketcher
I've also been working on a compiler for the most boring programming language in the world: https://github.com/mwilliamson/clunk
I maintain a library with ports to multiple languages (JavaScript, Python, Java). They have very similar structure, which means doing the same thing in pretty much the same way three times each time I make a change.
The idea I wanted to test with my language is: is it possible to extract a common subset that compiles into reasonably idiomatic code for those target languages? The compiled interfaces should be sensible (i.e. use of the code from the target language should be as good as if written in the target language directly), while implementations can be a little less tidy, but ultimately still readable and easily refactorable if the user ever decides to eject from my language and write everything in the target language(s) instead.
I doubt I'll ever use it in anger, and since it's nowhere near ready for use of any kind there aren't really any docs. In the unlikely event someone is interested, the most illuminating thing to look at would be the very beginnings of the reimplementation of the aforementioned library. Since I use snapshot testing with examples, you can see the source code, generated code and result of running the compiled test suite in one file:
Java: https://github.com/mwilliamson/clunk/blob/main/snapshots/%5B...
rich
- Rich is a Python library for rich text and beautiful formatting in the terminal
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Neat Parallel Output in Python
There is an open issue [1] on GitHub to make it more modular and get rid of markdown and syntax highlighting but I have no hope for rich to get more minimal.
[1]: https://github.com/Textualize/rich/issues/2277
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Ask HN: Programmers and Technologists in Scotland
I hope he doesn't mind, but the creator of Rich and Textualize is a good guy, and Scottish: https://www.willmcgugan.com/about/
https://www.textualize.io/
https://github.com/Textualize/rich
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Python 3.12
They keep getting improved error messaging and this is one of my favorite features. But I'd love if we could get some real rich text. Idk if anyone else uses rich, but it has infected all my programs now. Not just to print with colors, but because it makes debugging so much easier. Not just print(f"{var=}") but the handler[0,1]. Color is so important to these types of things and so is formatting. Plus, the progress bars are nice and have almost completely replaced tqdm for me[2]. They're just easier and prettier.
[0] https://rich.readthedocs.io/en/stable/logging.html
[1] Try this example: https://github.com/Textualize/rich/blob/master/examples/exce...
[2] Side note: does anyone know how to get these properly working when using DDP with pytorch? I get flickering when using this and I think it is actually down to a pytorch issue and how they're handling their loggers and flushing the screen. I know pytorch doesn't want to depend on rich, but hey, pip uses rich so why shouldn't everyone?
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colors.crumb - first Crumb usable. Extending Crumb with basic terminal styling and RGB, HEX, ANSI conversion functions.
colors.crumb extends Crumb with basic terminal styling functions and RGB, HEX, ANSI conversion functions. It is in the realm of JavaScript's chalk and Python's rich but slightly more functional 😉.
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Textual: Rapid Application Development Framework for Python
I am working on a new python project and one of the first things I added was https://github.com/Textualize/rich because of how easy it is to make things look good in the terminal.
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What are you rewriting in rust?
I am not rewriting anything but I'd love to have a library like `rich` in Rust: https://github.com/textualize/rich
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Things to do with standalone script
Add some cool-looking stuff to your output with rich.
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I made a library for making user terminal input really really pretty!
You might consider taking inspiration from the rich module. In particular, I like how rich supports inline color theming which seems much more cumbersome in your framework, requiring the use of context managers as well as familiarity with how your framework structures color objects. Other than that though, I'm impressed!
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coBib 4.0: a modern UI using Textualize libraries
Today I released coBib 4.0, my console bibliography manager written in Python, which now uses rich and textual to provide a cohesive and modern user experience in both its CLI and TUI.
What are some alternatives?
CoC7-FoundryVTT - An unofficial implementation of the Call of Cthulhu 7th Edition game system for Foundry Virtual Tabletop
tqdm - :zap: A Fast, Extensible Progress Bar for Python and CLI
zfsbootmenu - ZFS Bootloader for root-on-ZFS systems with support for snapshots and native full disk encryption
colorama - Simple cross-platform colored terminal text in Python
dungeon-revealer - A web app for tabletop gaming to allow the game master to reveal areas of the game map to players, roll dice and take notes.
python-prompt-toolkit - Library for building powerful interactive command line applications in Python
FluidFramework - Library for building distributed, real-time collaborative web applications
textual - The lean application framework for Python. Build sophisticated user interfaces with a simple Python API. Run your apps in the terminal and a web browser.
blessed - Blessed is an easy, practical library for making python terminal apps
alive-progress - A new kind of Progress Bar, with real-time throughput, ETA, and very cool animations!
notcurses - blingful character graphics/TUI library. definitely not curses.
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies