ttrpg-map-sketcher
dungeon-revealer
ttrpg-map-sketcher | dungeon-revealer | |
---|---|---|
2 | 9 | |
4 | 421 | |
- | 1.4% | |
10.0 | 0.0 | |
over 1 year ago | 5 days ago | |
TypeScript | TypeScript | |
- | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ttrpg-map-sketcher
-
Best D&D map makers for dungeons, cities and worlds
I GM an online TTRPG, and I wanted to replicate the experience of the players drawing the map themselves as they go along. We use Roll20, but didn't find the tools particularly well suited to updating the map in the moment.
So, I had a go at making a little tool that lets you quickly make rough sketches of the map, as well letting you move tokens (for the characters) around. It's not particularly fancy, but it seems to work for us!
https://github.com/mwilliamson/ttrpg-map-sketcher
-
Ask HN: What Are You Working on This Year?
An app for quickly and collaboratively drawing maps for tabletop RPGs.
I run a tabletop RPG for some friends over the Internet using Roll20. As a player in other (in-person) games, there have been times where we've collaboratively made a map as we've gone along rather than the GM providing one, and I wanted to be able to provide a similar experience for my players. Since we found Roll20 didn't really work for this use case, I'm cobbling together an app that tries to make the experience as fluid as possible. It's only really intended for my group when I'll be on hand to explain how it works and I'll be the only one deploying it, so the docs are somewhat sparse, but in case anyone is interested:
https://github.com/mwilliamson/ttrpg-map-sketcher
I've also been working on a compiler for the most boring programming language in the world: https://github.com/mwilliamson/clunk
I maintain a library with ports to multiple languages (JavaScript, Python, Java). They have very similar structure, which means doing the same thing in pretty much the same way three times each time I make a change.
The idea I wanted to test with my language is: is it possible to extract a common subset that compiles into reasonably idiomatic code for those target languages? The compiled interfaces should be sensible (i.e. use of the code from the target language should be as good as if written in the target language directly), while implementations can be a little less tidy, but ultimately still readable and easily refactorable if the user ever decides to eject from my language and write everything in the target language(s) instead.
I doubt I'll ever use it in anger, and since it's nowhere near ready for use of any kind there aren't really any docs. In the unlikely event someone is interested, the most illuminating thing to look at would be the very beginnings of the reimplementation of the aforementioned library. Since I use snapshot testing with examples, you can see the source code, generated code and result of running the compiled test suite in one file:
Java: https://github.com/mwilliamson/clunk/blob/main/snapshots/%5B...
dungeon-revealer
-
Tools for using a TV facing up on a table
I've been using Dungeon Revealer for this exact purpose. It has a neat fog of war feature that you can keep revealing as the players go further into the map, and supports custom tokens (for players, effects etc) as well.
-
Best D&D map makers for dungeons, cities and worlds
I've been using Dungeon Revealer [1] a self-hosted web app. It's a simple halfway point between a fancy VTT and a paper map. It's easy to use and allows you to upload any kind of image, which makes it a rudimentary presentation tool too.
1. https://github.com/dungeon-revealer/dungeon-revealer
-
Karte langsam aufdecken
https://www.planarally.io/ oder https://github.com/dungeon-revealer/dungeon-revealer sind ggf auch was.
-
Astral is shutting down, I hate roll20 and I don't want to pay for a VTT. Is there any other solution?
Check out DungeonRevealer, it's a free self-hosted solution: https://github.com/dungeon-revealer/dungeon-revealer
-
[OC] I made a Gaming Table for DMing D&D. It was a big hit with my group, so I'm posting it here.
The software I use to run the table is called Dungeon Revealer. It is a pretty awesome open source map display/navigation program. Check it out at https://github.com/dungeon-revealer/dungeon-revealer
-
Is there a vtt that is JUST tokens and maps?
Besides Owlbear Rodeo, there's Shmeppy, Plannar Ally, Dungeon Revealer. The last two need some setting up to do but are open source and updated frequently.
-
Does anyone know of an easy to use software for Battle maps and keeping track of players?
As others have said, Owlbear rodeo for live play is great. If you find yourself doing a more asynchronous play-by-post type game then check out Dungeon Revealer. It started as an in-person map program for display on a TV and players phones, but during the pandemic it branched out to remote play. Unlike Owlbear you don't have to keep the DM's browser open so players can check the map at any time. https://github.com/dungeon-revealer/dungeon-revealer
-
Question About Projecting Maps, How Do You Do It?
Now I'm running an online adventure and I bought Foundry VTT for that. What I'm thinking is that I'll keep using Foundry VTT when we return to in person games. There are a lot of modules that allow to replicate functions that I love from Dungeon Revealer and Arkenforge and I'm finding it is a great tool to prepare sessions. Then I'll have one browser with my DM view and another browser with the player view projected to the old monitor on the table.
-
Online platfrom for running grid-map combat
Check out https://github.com/dungeon-revealer/dungeon-revealer/ It's a self-hosted platform and allows your players to move their own tokens. Used it for over a year now and really happy with it.
What are some alternatives?
CoC7-FoundryVTT - An unofficial implementation of the Call of Cthulhu 7th Edition game system for Foundry Virtual Tabletop
DungeonBoard - A D&D Map viewer for DMs to show players maps/dungeons without spoiling too much
zfsbootmenu - ZFS Bootloader for root-on-ZFS systems with support for snapshots and native full disk encryption
character-overlay - Web App for adding an OBS overlay with character information such as name, picture, and health for your favorite role-playing game.
FluidFramework - Library for building distributed, real-time collaborative web applications
vuetify - 🐉 Vue Component Framework
Grafana - The open and composable observability and data visualization platform. Visualize metrics, logs, and traces from multiple sources like Prometheus, Loki, Elasticsearch, InfluxDB, Postgres and many more.
DefinitelyTyped - The repository for high quality TypeScript type definitions.
game_masters - Repository for latest JSON and txt versions of the Game Master for Pokemon GO.
fvtt-merchant-sheet-npc - FVTT - Merchant Sheet NPC 5E
Fantasy-Map-Generator - Web application generating interactive and highly customizable maps
freeCodeCamp - freeCodeCamp.org's open-source codebase and curriculum. Learn to code for free.