ttf-parser
tiny-skia
ttf-parser | tiny-skia | |
---|---|---|
3 | 17 | |
552 | 1,010 | |
- | - | |
5.8 | 6.6 | |
4 days ago | 5 days ago | |
Rust | Rust | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
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ttf-parser
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Good example of high performance Rust project without unsafe code?
Or even ttf-parser, which is usually even faster than C alternatives, no unsafe, no explicit SIMD.
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Programmatic Typography
Loader -> ttf-parser
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The `rusttype` crate is looking for a new maintainer
Most of the code is in ttf-parser which is ~10KLOC.
tiny-skia
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A simple 2d graphic library
You can even check https://github.com/linebender/piet and https://github.com/RazrFalcon/tiny-skia. They are pure rust libraries. Skia as a whole is a big binary to add.
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Typst, a modern alternative to LaTeX, is now open source
Looking through the source code. It looks like it's using tiny-skia for rendering.
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Recommended UI framework to draw many 2D lines?
Tiny Skia (https://github.com/RazrFalcon/tiny-skia) which is a slower Rust port of Skia and does all software rendering.
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Announcing piet-glow, a GL-based implementation of Piet for 2D rendering
https://github.com/RazrFalcon/tiny-skia is pretty great.
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Is coding in Rust as bad as in C++? A practical comparison
I understand that this may sound harsh, but I also ported two (far bigger) codebases from C++ to Rust: rustybuzz and tiny-skia. Both of which are production -ready and not just prototypes. And mine not only do not use pointers, but also barely use unsafe in general.
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Is there a way to avoid call overhead?
Here is a real world implementation in tiny-skia: https://github.com/RazrFalcon/tiny-skia/blob/master/src/pipeline/highp.rs
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I want to draw 2d shapes directly to a u8 buffer without needing a window and without having to write drawing code from scratch.
How about tiny-skia?
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Good example of high performance Rust project without unsafe code?
How about tiny-skia? Almost the same performance as C, no unsafe, a lot of explicit SIMD.
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Announcing lyon 1.0.0
Now I would love to see a universal Bezier path crate, storage + common utilities like length, point at offset, some low-level stuff, etc. So it could be used as a foundation for other crates. Currently, there is a lot of friction because each crate has its own implementation.
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I wrote a GUI library.
Nice to see tiny-skia in use.
What are some alternatives?
rusttype - Mirror of https://gitlab.redox-os.org/redox-os/rusttype
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
last-resort-font - Last Resort Font
fontdue - The fastest font renderer in the world, written in pure rust.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
birdfont - A font editor for creating fonts in TTF, EOT, SVG and BIRDFONT format.
canvas - Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.
fast-float-rust - Super-fast float parser in Rust (now part of Rust core)
pixie - Full-featured 2d graphics library for Nim.
safety-dance - Auditing crates for unsafe code which can be safely replaced
vouch-proxy - an SSO and OAuth / OIDC login solution for Nginx using the auth_request module