boxy
nimgl
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boxy
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Nim v2.0 Released
Not by itself! But together with other library boxy you can: https://github.com/treeform/boxy
You should use pixie to load textures, create text, rasterize vector graphic etc... and send them to boxy to be drawn every frame.
Yes Pixie is CPU only, and just like you can't use Cairo or Skea for real time games you can't use Pixie, but boxy you totally can.
- How can I add graphics to my nim program?
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Simple Gamepad Support
I made it because I really like pixie/boxy/windy combo, but there is no gamepad support built-in.
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Is Fidget usable for implementation of 3D rendering?
The author Fidget actually has a number of other great libraries that are part of the rendering stack. Notably, Pixie for text and shape rendering in 2D, Boxy for rendering textures to the GPU via opengl, and then Windy for an OS window context and user events, and a number of other libraries related to 3D rendering.
nimgl
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How can I add graphics to my nim program?
Use nimgl. It supports Vulkan, OpenGL, ImGUI. I wouldn't use Vulkan cos it's very low level.
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Nim for game development? What are some good frameworks & libs?
if you'd like something more low-level, there is nimgl which is quite similar to LWJGL
What are some alternatives?
cpython - Alternative StdLib for Nim for Python targets, hijacks Python StdLib for Nim
ludo - A libretro frontend written in golang
nim-gamepad - Cross-platform gamepad library for nim
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
owlkettle - A declarative user interface framework based on GTK 4
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
pixie - Full-featured 2d graphics library for Nim.
nimqml - Qt Qml bindings for the Nim programming language
vulkan - Vulkan C bindings for Nim
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
windy - Windowing library for Nim using OS native APIs.
nim-csfml - Nim bindings to SFML multimedia/game library