Tournament VS poker-maison

Compare Tournament vs poker-maison and see what are their differences.

Tournament

Tournament related algorithms in Haskell (by clux)

poker-maison

🂺 A Multiplayer Poker App Crafted with Haskell and React (by therewillbecode)
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Tournament poker-maison
- 2
6 307
- -
0.0 4.3
almost 12 years ago 8 months ago
Haskell Haskell
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Tournament

Posts with mentions or reviews of Tournament. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Tournament yet.
Tracking mentions began in Dec 2020.

poker-maison

Posts with mentions or reviews of poker-maison. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-23.

What are some alternatives?

When comparing Tournament and poker-maison you can also consider the following projects:

wxAsteroids - A demonstration of how to use wxHaskell

deterministic-game-engine - Deterministic game engine

dominion - A Dominion simulator in Haskell

nomyx-server

darkplaces-rcon - Rcon client for darkplaces

battleship - Battleship... Pure.. Functional... Haskell + MongoDB + TypeScript + React... https://battleship-fp.com/

equiweb - Run range vs. range hold'em equity simulations anywhere, anytime - for free!

happlets-lib-gtk

sdl2-fps - 🖼️ Frames per second timer implementation

haskell-ex - (ARCHIVED) Haskell exercises I wrote for Haskell Learning Group

netwire-input - A library of wires that provide keyboard, mouse, and joystick input.

symon - Minimal implementation(s) of the classic electronic memory game