touchHLE
edgedns
touchHLE | edgedns | |
---|---|---|
39 | 2 | |
2,522 | 498 | |
2.3% | - | |
9.7 | 0.0 | |
1 day ago | over 3 years ago | |
Rust | Rust | |
Mozilla Public License 2.0 | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
touchHLE
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Ask HN: What side projects landed you a job?
If you still have the IPA file for it, you should look into seeing if it runs on touchHLE [1], an emulator for early versions of iOS. They also have an app archive if you'd like to give permission for them to preserve the game.
[1]: https://touchhle.org/
[2]: https://touchhle.org/app-archive/
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Darling: Run macOS Software on Linux
This project is the most promising and it does what you say, except they're starting with iOS 1.0 so you'll have to be patient!
https://touchhle.org/
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High-level emulator for iPhone OS apps
Very interesting. The "why" context seems to be buried in an issue comment https://github.com/hikari-no-yume/touchHLE/issues/181#issuec... and I guess the purpose is to emulate old iOS games, from the early Cambrian explosion of ideas at the start of the App Store. This is also an era I am nostalgic for, with lots of new concepts, art pieces, and indie games, before anyone knew how to sustainably monetize, for better or worse. For example, Distant Shore is definitely a relic from a simpler time! https://johnnybgamer.com/2009/08/13/distant-shore/
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Ruffle: Flash Player Emulator
> It does remind me that that there is still no way to play Wolfenstein RPG on iOS.
This may change very soon :)
https://github.com/hikari-no-yume/touchHLE/pull/139
- TouchHLE v0.2.0: iOS 2.0 Emulator adds Android release
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How to run old iOS game on M1 Mac?
So, it only does three 32-bit iOS games thus far, BUT, there's a chance in the future, this emulator will allow us to run the game you're talking about: https://github.com/hikari-no-yume/touchHLE
- Android support is now merged into the TouchHLE main branch (iPhone OS apps emulation)
edgedns
- Ask HN: What side projects landed you a job?
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How to build a CDN (1/3): introduction and basic components
For the biggest pioneers, there is also a variant to build your own GeoDNS service with your own name servers. But for this to make sense and real value, anycast IP addresses would be needed. Also a number of other reliable servers around the world with DDoS protection and then understand, select and adapt eg EdgeDNS or Czech Knot DNS (which also uses Cloudflare). However, commercial GeoDNS services are relatively cheap and reliable, so we can’t imagine an ROI that would make sense with our own small, non-commercial DNS solution.
What are some alternatives?
BrowserBox - 🌀 Browse the web from a browser you run on a server, rather than on your local device. Lightweight virtual browser. For security, privacy and more! By https://github.com/dosyago
rust-memcache - memcache client for rust
ruffle - A Flash Player emulator written in Rust
moka - A high performance concurrent caching library for Rust
dynarmic - An ARM dynamic recompiler.
dns-over-wikipedia - Redirect `.idk` domains using Wikipedia
gitfiti - abusing github commit history for the lulz
cachepot - cachepot is `sccache` with extra sec, which in turn is `ccache` with cloud storage
openfl - The Open Flash Library for creative expression on the web, desktop, mobile and consoles.
vodo - A primitive DNS server written in Rust for fun.
avmplus - Source code for the Actionscript virtual machine
pandit - My Final Year Project. A distributed proxy that converts applications into gRPC Services. Provides powerful user-defined caching strategies.