Pitaya VS resolv

Compare Pitaya vs resolv and see what are their differences.

Pitaya

Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. (by topfreegames)

resolv

A Simple 2D Golang collision detection and resolution library for games (by SolarLune)
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Pitaya resolv
- 1
2,163 402
1.2% -
8.3 4.3
7 days ago about 2 months ago
Go Go
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Pitaya

Posts with mentions or reviews of Pitaya. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Pitaya yet.
Tracking mentions began in Dec 2020.

resolv

Posts with mentions or reviews of resolv. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-27.

What are some alternatives?

When comparing Pitaya and resolv you can also consider the following projects:

nano - Lightweight, facility, high performance golang based game server framework

Ebiten - Ebitengine - A dead simple 2D game engine for Go

goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang

Oak - A pure Go game engine

Leaf - A game server framework in Go (golang)

Pixel - A hand-crafted 2D game library in Go

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

termloop - Terminal-based game engine for Go, built on top of Termbox

goxit

go-sdl2 - SDL2 binding for Go